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Iron7 finally uploaded #15

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5 changes: 5 additions & 0 deletions Hosts/Silverlight/Iron7/.gitignore
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Bin/
Obj/
*.suo
for_free_version/
for_full_version/
331 changes: 331 additions & 0 deletions Hosts/Silverlight/Iron7/App.xaml

Large diffs are not rendered by default.

237 changes: 237 additions & 0 deletions Hosts/Silverlight/Iron7/App.xaml.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Navigation;
using System.Windows.Shapes;
using Microsoft.Phone.Controls;
using Microsoft.Phone.Shell;
using Iron7.Common;

namespace Iron7
{
public partial class App : Application
{
private static MainViewModel viewModel = null;

/// <summary>
/// A static ViewModel used by the views to bind against.
/// </summary>
/// <returns>The MainViewModel object.</returns>
public static MainViewModel ViewModel
{
get
{
// Delay creation of the view model until necessary
if (viewModel == null)
viewModel = new MainViewModel();

return viewModel;
}
}

/// <summary>
/// Provides easy access to the root frame of the Phone Application.
/// </summary>
/// <returns>The root frame of the Phone Application.</returns>
public PhoneApplicationFrame RootFrame { get; private set; }

/// <summary>
/// Constructor for the Application object.
/// </summary>
public App()
{
// Global handler for uncaught exceptions.
UnhandledException += Application_UnhandledException;

// Show graphics profiling information while debugging.
if (System.Diagnostics.Debugger.IsAttached)
{
// Display the current frame rate counters.
Application.Current.Host.Settings.EnableFrameRateCounter = true;

// Show the areas of the app that are being redrawn in each frame.
//Application.Current.Host.Settings.EnableRedrawRegions = true;

// Enable non-production analysis visualization mode,
// which shows areas of a page that are being GPU accelerated with a colored overlay.
//Application.Current.Host.Settings.EnableCacheVisualization = true;
}

// Standard Silverlight initialization
InitializeComponent();

// Phone-specific initialization
InitializePhoneApplication();

RootFrame.Navigating += new NavigatingCancelEventHandler(RootFrame_Navigating);
}

void RootFrame_Navigating(object sender, NavigatingCancelEventArgs e)
{
// Only care about HomePage
if (e.Uri.ToString().Contains("/HomePage.xaml") != true)
return;

e.Cancel = true;
RootFrame.Dispatcher.BeginInvoke(delegate
{
RootFrame.Navigate(new Uri("/Views/MainPage.xaml", UriKind.Relative));
});
}

// Code to execute when the application is launching (eg, from Start)
// This code will not execute when the application is reactivated
private void Application_Launching(object sender, LaunchingEventArgs e)
{
// Ensure that application state is restored appropriately
if (!App.ViewModel.IsDataLoaded)
{
App.ViewModel.LoadData();
SubscribeToPropertyChanges();
}

// make sure we have the edit area html installed
Helper.SaveEditAreaHtml();
}

void ItemViewModel_PropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e)
{
var item = sender as ItemViewModel;
item.Store();
}

// Code to execute when the application is activated (brought to foreground)
// This code will not execute when the application is first launched
private void Application_Activated(object sender, ActivatedEventArgs e)
{
// Ensure that application state is restored appropriately
if (!App.ViewModel.IsDataLoaded)
{
App.ViewModel.LoadData();
SubscribeToPropertyChanges();
}
}

private void SubscribeToPropertyChanges()
{
App.ViewModel.Items.CollectionChanged += new System.Collections.Specialized.NotifyCollectionChangedEventHandler(Items_CollectionChanged);
foreach (var item in App.ViewModel.Items)
{
item.PropertyChanged += new System.ComponentModel.PropertyChangedEventHandler(ItemViewModel_PropertyChanged);
}
App.ViewModel.Account.PropertyChanged += new System.ComponentModel.PropertyChangedEventHandler(Account_PropertyChanged);
}

void Account_PropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e)
{
try
{
App.ViewModel.Account.Save(Constants.MyAccountFileName);
}
catch (Exception exc)
{
MessageBox.Show("Sorry - there was a problem saving your Iron7 account details " + exc.Message);
}
}

void Items_CollectionChanged(object sender, System.Collections.Specialized.NotifyCollectionChangedEventArgs e)
{
switch (e.Action)
{
case System.Collections.Specialized.NotifyCollectionChangedAction.Remove:
foreach (ItemViewModel item in e.OldItems)
{
item.DeleteFromStore();
}
break;
case System.Collections.Specialized.NotifyCollectionChangedAction.Add:
foreach (ItemViewModel item in e.NewItems)
{
item.Store();
item.PropertyChanged += new System.ComponentModel.PropertyChangedEventHandler(ItemViewModel_PropertyChanged);
}
break;
case System.Collections.Specialized.NotifyCollectionChangedAction.Reset:
case System.Collections.Specialized.NotifyCollectionChangedAction.Replace:
MessageBox.Show("Unexpected action seen - " + e.Action + " - sorry - you may lose data :(");
break;
}
}

// Code to execute when the application is deactivated (sent to background)
// This code will not execute when the application is closing
private void Application_Deactivated(object sender, DeactivatedEventArgs e)
{
// Ensure that required application state is persisted here.
}

// Code to execute when the application is closing (eg, user hit Back)
// This code will not execute when the application is deactivated
private void Application_Closing(object sender, ClosingEventArgs e)
{
}

// Code to execute if a navigation fails
private void RootFrame_NavigationFailed(object sender, NavigationFailedEventArgs e)
{
if (System.Diagnostics.Debugger.IsAttached)
{
// A navigation has failed; break into the debugger
System.Diagnostics.Debugger.Break();
}
}

// Code to execute on Unhandled Exceptions
private void Application_UnhandledException(object sender, ApplicationUnhandledExceptionEventArgs e)
{
if (System.Diagnostics.Debugger.IsAttached)
{
// An unhandled exception has occurred; break into the debugger
System.Diagnostics.Debugger.Break();
}
}

#region Phone application initialization

// Avoid double-initialization
private bool phoneApplicationInitialized = false;

// Do not add any additional code to this method
private void InitializePhoneApplication()
{
if (phoneApplicationInitialized)
return;

// Create the frame but don't set it as RootVisual yet; this allows the splash
// screen to remain active until the application is ready to render.
RootFrame = new PhoneApplicationFrame();
RootFrame.Navigated += CompleteInitializePhoneApplication;

// Handle navigation failures
RootFrame.NavigationFailed += RootFrame_NavigationFailed;

// Ensure we don't initialize again
phoneApplicationInitialized = true;
}

// Do not add any additional code to this method
private void CompleteInitializePhoneApplication(object sender, NavigationEventArgs e)
{
// Set the root visual to allow the application to render
if (RootVisual != RootFrame)
RootVisual = RootFrame;

// Remove this handler since it is no longer needed
RootFrame.Navigated -= CompleteInitializePhoneApplication;
}

#endregion
}
}