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/*
* Copyright (c) 2018 Isetta
*/
#pragma once
#include "Scene/Component.h"
namespace Isetta {
/**
* @brief Draws local axis which are hidden without _EDITOR
*
*/
DEFINE_COMPONENT(AxisDrawer, Component, false)
public:
#ifdef _EDITOR
void Update() override;
#endif
DEFINE_COMPONENT_END(AxisDrawer, Component)
} // namespace Isetta