Permalink
Commits on Jun 12, 2018
  1. Restore plugin method

    RobertBColton committed Jun 12, 2018
Commits on Mar 16, 2018
  1. Switch Eclipse Project to UTF-8 (#367)

    RobertBColton committed Mar 16, 2018
    Please catch up with the rest of the programming world Eclipse maintainers.
  2. Fix Jar Description Encoding (#366)

    RobertBColton committed Mar 16, 2018
    Should be UTF-8 not WINDOWS-1252.
  3. Cleanup Project File Filters (#364)

    RobertBColton committed Mar 16, 2018
    Make GMX its own filter, stop referring to it by "1200", and sort-of make GMX the default format.
Commits on Mar 15, 2018
  1. Fix GMX POSIX Path Regressions (#363)

    RobertBColton committed Mar 15, 2018
    Use the POSIX path utility method to read and write the game icon.
  2. Fix Filter Settings Dialog Regression (#359)

    RobertBColton committed Mar 15, 2018
    Create the main frame as soon as the splash screen starts and give InvisibleTreeModel a random UID.
  3. Fix ENIGMA Plugin Compatibility (#358)

    RobertBColton committed Mar 15, 2018
    Make the Listener's file chooser public and non-static again.
  4. Fix Unsaved Error Preventing Closure (#357)

    RobertBColton committed Mar 15, 2018
    Special dialog for problems occurring while checking for unsaved changes and I translated for the four main supported languages.
  5. Refactor Main Package and Cleanup (#356)

    RobertBColton committed Mar 15, 2018
    Move search code into its own class, delete old splash logos, delete garbage `.gitignore` files.
Commits on Mar 14, 2018
  1. Filter Settings Dialog (#354)

    RobertBColton committed Mar 14, 2018
    Make it a dialog instead of a frame.
  2. Fixes Stale External Editing (#353)

    RobertBColton committed Mar 14, 2018
    Write the file out on start and recreate file change monitor, use try-with-resources, and cleanup util methods.
Commits on Mar 13, 2018
  1. Fix Image Effect Related Issues (#348)

    RobertBColton committed Mar 13, 2018
    Fix image related issues.
Commits on Mar 7, 2018
  1. Implement Check Names Functionality (#347)

    RobertBColton committed Mar 7, 2018
    Show variable naming rules, prompt to rename resources, and remove unused and outdated property keys.
Commits on Mar 4, 2018
  1. Implements Duplicate Id Checking (#346)

    RobertBColton committed Mar 4, 2018
    Automates the checking of duplicate ids with a short-circuiting evaluation.
Commits on Mar 2, 2018
  1. Fix External Editor Change Monitoring (#345)

    RobertBColton committed Mar 2, 2018
    External editors should write out the file before creating a change monitor.
  2. Fix SpriteFrame Subimage Transfer (#344)

    RobertBColton committed Mar 2, 2018
    * deep copy on spriteframe paste
    * add subimage clone directly
    * insert at position not 1 later
Commits on Mar 1, 2018
  1. Transfer handling improvements

    RobertBColton committed Mar 1, 2018
    First, when you use a JVM local DataFlavor, or create one, you need to
    specify the class. #303 occurred because the JVM was confusing ResNode
    and EventNode during drag and drop operations as a result of them having
    the exact same MIME. Later ResourceMenu should be extended to support
    copying between other ResourceMenus by adding a data flavor for
    ResourceReference. The Resource in ResNode as well as the Event in
    EventInstanceNode should both be made serializable so they can be
    transferred across JVMs.
    
    Second, I have changed the undocked version of the event selector to be a
    JDialog. Having it as a JFrame previously, that was always on top, made it
    cover dialogs like the new project and unsaved changes dialogs. The
    reason I had originally made it a JFrame was so that it would not go
    behind the main window when losing focus. I realized the same can be
    achieved by setting the parent of the dialog to the main window, and
    that it can be made modeless so that it does not block any of the
    aforementioned dialogs.
  2. GMX Writer Fixes (#343)

    RobertBColton committed Mar 1, 2018
    1) Should use an underscore to mimick the snake case convention of GM with sprite file names.
    2) Sounds should have "sound\\audio\\" prepended to their origname as
    the GMS IDE does.
    3) The configuration icon should be written in a directory with the same
    name as the config.
Commits on Jan 1, 2018
  1. Cleanup of old code and useless things (#333)

    RobertBColton committed Jan 1, 2018
    code cleanup
  2. Fix Default Game Icon (#332)

    RobertBColton committed Jan 1, 2018
    address default game icon issues
  3. Eclipse and Java 9 related cleanup (#331)

    RobertBColton committed Jan 1, 2018
    Basic fixes to get LGM building for Java 9.
Commits on Oct 3, 2016
  1. Merge pull request #318 from RobertBColton/master

    RobertBColton committed Oct 3, 2016
    Implements change tile layer feature
  2. Update version number

    RobertBColton committed Oct 3, 2016
Commits on Oct 1, 2016
  1. Merge pull request #317 from RobertBColton/master

    RobertBColton committed Oct 1, 2016
    Localization stuff in GMXReader/Writer
  2. Merge pull request #316 from RobertBColton/master

    RobertBColton committed Oct 1, 2016
    Small fixes
  3. version number

    RobertBColton committed Oct 1, 2016
  4. More GMX fixes

    RobertBColton committed Oct 1, 2016
  5. Merge pull request #315 from RobertBColton/master

    RobertBColton committed Oct 1, 2016
    Fixes script reading in GMX reader
  6. Fix some NLS tags

    RobertBColton committed Oct 1, 2016
  7. Consistency

    RobertBColton committed Oct 1, 2016