From 530b812646bfa43690fb56ac961c7d6c5b89ea72 Mon Sep 17 00:00:00 2001 From: ItsMennyo Date: Tue, 28 Nov 2017 20:10:22 +0100 Subject: [PATCH] BUILD 1.6.397 BETA --- AAC/LATEST PUBLIC BUILD.yml | 105 ++++++++++++++++++------------------ 1 file changed, 54 insertions(+), 51 deletions(-) diff --git a/AAC/LATEST PUBLIC BUILD.yml b/AAC/LATEST PUBLIC BUILD.yml index a5fd8d9..e1a058c 100644 --- a/AAC/LATEST PUBLIC BUILD.yml +++ b/AAC/LATEST PUBLIC BUILD.yml @@ -6,9 +6,9 @@ # | AntiCheat Name: AAC (Advanced Anti Cheat) | # # | AntiCheat Developer: konsolas.58100 | # # | AntiCheat Link: https://goo.gl/YgNG9b | # -# | Config Version: 3.3.5 | # +# | Config Version: 3.3.5-b1 | # # | Config Configurator: ItsMennyo | # -# | Config Build: BUILD 1.6.202 STABLE | # +# | Config Build: BUILD 1.6.397 BETA | # # | Overview Page: https://goo.gl/NJQDFA | # # | Support Page: https://goo.gl/DAfLsX | # # | Last Build: https://goo.gl/CFH892 | # @@ -34,10 +34,10 @@ hitbox: max_reach: 3.53 #How much should AAC compensate for the movement of the target? #Default: 5.0 - move_compensation: 8.0 + move_compensation: 7.5 #Minimum number of violations before AAC starts cancelling hits? #Default: 1 - min_vl: 10 + min_vl: 5 #Map of violation levels to commands? thresholds: 10: "conditionalcommands:cc {player} if -ping->1000&-time_online->5000&-uptime->1000&-tps->19.5 do aackick {player} Internet/Server Issues?" @@ -97,7 +97,7 @@ fastbow: block_ticks: 100 #How much VL does a player need before AAC starts blocking shots? #Default: 5 - min_vl: 6 + min_vl: 3 #Map of violation levels to commands? thresholds: 6: "conditionalcommands:cc {player} if -ping->1000&-time_online->5000&-uptime->1000&-tps->19.5 do aackick {player} Internet/Server Issues?" @@ -113,10 +113,10 @@ fightspeed: enabled: true #How many times should a player be able to attack per second? #Default: 15 - max_hit: 16 + max_hit: 14 #How many times should a player be allowed to swing per second? #Default: 35 - max_swing: 30 + max_swing: 28 #Should fightspeed check for consistent click speed? #Default: true consistent_check: true @@ -147,10 +147,10 @@ fly: vl_multiplier: 1.0 #Minimum violation level for a player to be teleported down? #Default: 28 - min_vl: 30 + min_vl: 15 #Ticks after velocity a player should be immune to the glide check? #Default: 30 - vel_ticks: 35 + vel_ticks: 45 #Teleport the player down if detected? #Default: true teleport: true @@ -159,7 +159,7 @@ fly: abilities: false #How many ticks should AAC wait before reducing a player's violation level? #Default: 20 - reduce_delay: 10 + reduce_delay: 5 #Should AAC reset a player's pitch to 0 after a detection? #Default: false reset_pitch: false @@ -181,7 +181,7 @@ speed: threshold: 0.005 #Duration of time AAC should compensate for velocity? #Default: 30 - vel_ticks: 35 + vel_ticks: 30 #Multiplier of violation size to be added to VL level? #Default: 6.0 vl_multiplier: 1.0 @@ -190,13 +190,13 @@ speed: max_sneak_toggles: 20 #How many times should a player be allowed to toggle use in a second? #Default: 35 - max_use_toggles: 30 + max_use_toggles: 40 #How many violations before a player will start being teleported? #Default: 36 - min_vl: 30 + min_vl: 15 #How many ticks should AAC wait before reducing a player's violation level? #Default: 20 - reduce_delay: 10 + reduce_delay: 5 #Map of violation levels to commands? thresholds: 30: "conditionalcommands:cc {player} if -ping->1000&-time_online->5000&-uptime->1000&-tps->19.5 do aackick {player} Internet/Server Issues?" @@ -231,11 +231,11 @@ noswing: enabled: true #Map of violation levels to commands? thresholds: - 8: "conditionalcommands:cc {player} if -ping->1000&-time_online->5000&-uptime->1000&-tps->19.5 do aackick {player} Internet/Server Issues?" - 16: "conditionalcommands:cc {player} if (-ping-<100&-ping->0)&-tps->19.5 do aackick {player} NoSwing" - 20: "conditionalcommands:cc {player} if (-ping-<250&-ping->0)&-tps->19.0 do aackick {player} NoSwing" - 24: "conditionalcommands:cc {player} if (-ping-<500&-ping->0)&-tps->19.0 do aackick {player} NoSwing" - 32: "aackick {player} NoSwing" + 6: "conditionalcommands:cc {player} if -ping->1000&-time_online->5000&-uptime->1000&-tps->19.5 do aackick {player} Internet/Server Issues?" + 12: "conditionalcommands:cc {player} if (-ping-<100&-ping->0)&-tps->19.5 do aackick {player} NoSwing" + 15: "conditionalcommands:cc {player} if (-ping-<250&-ping->0)&-tps->19.0 do aackick {player} NoSwing" + 18: "conditionalcommands:cc {player} if (-ping-<500&-ping->0)&-tps->19.0 do aackick {player} NoSwing" + 24: "aackick {player} NoSwing" #Regen directly stops players from healing too quickly. regen: @@ -247,7 +247,7 @@ regen: cancel_regen: true #What delay should AAC force between regeneration? #Default: 3600 - min_regen_delay: 3500 + min_regen_delay: 3400 #What delay should AAC force if the player is fully satiated? #Default: 450 min_satiated_delay: 400 @@ -275,7 +275,7 @@ killaura: listen_delay: 7 #How far away must 2 players be to be checked? #Default: 1.2 - min_dist: 2.7 + min_dist: 2.8 #How long should the check last? #Default: 20 duration: 20 @@ -287,7 +287,7 @@ killaura: max_diff: 0.13 #How far should the player be allowed to reach during the check? #Default: 4.5 - max_reach: 4.5 + max_reach: 4.8 #Map of violation levels to commands? thresholds: 20: "conditionalcommands:cc {player} if -ping->1000&-time_online->5000&-uptime->1000&-tps->19.5 do aackick {player} Internet/Server Issues?" @@ -303,7 +303,7 @@ heuristics: enabled: true #Heuristic confidence required for a violation? #Default: 75 - min_confidence: 82 + min_confidence: 80 #List of patterns which should not incur a violation? #Default: - "P/00" exempt: {} @@ -353,20 +353,25 @@ phase: enabled: true #Which items should we exclude? exclude: - - "ANVIL" - - "CHEST" - - "AIR" - - "STATIONARY_WATER" - - "WATER" - - "ENDER_CHEST" - - "TRAPPED_CHEST" - - "STATIONARY_LAVA" - - "LAVA" - - "SOIL" - - "VINE" - - "PISTON_MOVING_PIECE" - - "WATER_LILY" - - "LADDER" + - "ANVIL" + - "CHEST" + - "AIR" + - "STATIONARY_WATER" + - "WATER" + - "ENDER_CHEST" + - "TRAPPED_CHEST" + - "STATIONARY_LAVA" + - "LAVA" + - "SOIL" + - "WATER_LILY" + - "VINE" + - "CARPET" + - "CROPS" + - "WHEAT" + - "POTATO" + - "CARROT" + - "PISTON_MOVING_PIECE" + - "LADDER" #Map of violation levels to commands? thresholds: 20: "conditionalcommands:cc {player} if -ping->1000&-time_online->5000&-uptime->1000&-tps->19.5 do aackick {player} Internet/Server Issues?" @@ -398,7 +403,7 @@ fastbreak: enabled: true #How many ticks should fastbreak count as lag? #Default: 2 - let_ticks: 3 + let_ticks: 4 #Should AAC cancel an illegal block break? #Default: true cancel_break: true @@ -407,7 +412,7 @@ fastbreak: check_delay: true #How many violations before AAC starts cancelling block breaks? #Default: 1 - cancel_vl: 6 + cancel_vl: 3 #Map of violation levels to commands? thresholds: 6: "conditionalcommands:cc {player} if -ping->1000&-time_online->5000&-uptime->1000&-tps->19.5 do aackick {player} Internet/Server Issues?" @@ -429,7 +434,7 @@ fastplace: cancel_place: true #How many violations before AAC starts cancelling block placements? #Default: 2 - cancel_vl: 6 + cancel_vl: 3 #Map of violation levels to commands? thresholds: 6: "conditionalcommands:cc {player} if -ping->1000&-time_online->5000&-uptime->1000&-tps->19.5 do aackick {player} Internet/Server Issues?" @@ -451,7 +456,8 @@ nuker: vl_divisor: 41 #Map of violation levels to commands? thresholds: - 1: "aackick {player} Nuker" + 1: "conditionalcommands:cc {player} if -ping->1000&-time_online->5000&-uptime->1000&-tps->19.5 do aackick {player} Internet/Server Issues?" + 2: "aackick {player} Nuker" #Interact stops players interacting in impossible situations. interact: @@ -475,11 +481,11 @@ interact: cancel_ghost_attack: true #Violation before AAC starts cancelling interact when detecting ghosthand? #Default: 5 - cancel_vl_interact: 20 + cancel_vl_interact: 10 #Default: 5 - cancel_vl_place: 20 + cancel_vl_place: 10 #Default: 0 - cancel_vl_break: 10 + cancel_vl_break: 5 #Map of violation levels to commands? thresholds: 20: "conditionalcommands:cc {player} if -ping->1000&-time_online->5000&-uptime->1000&-tps->19.5 do aackick {player} Internet/Server Issues?" @@ -501,7 +507,7 @@ velocity: max_tp_dist: 2.0 #How many violations before AAC starts teleporting players who ignore velocity? #Default: 5 - min_vl: 5 + min_vl: 3 #How much should AAC increase a player's violation level by on detection? #Default: 2 vl_normal: 1 @@ -542,7 +548,7 @@ move: balance_cap: 10 #At what tick interval should AAC reduce 1 VL from the player? #Default: 25 - decay: 10 + decay: 5 #Teleport offset which AAC will accept from players? #Default: 0.001 tp_accept_threshold: 0.001 @@ -563,9 +569,6 @@ ban_command: "aacban {player}" #How long after a player is kicked should he be allowed to log in? #Default: 120 kick_ticks: -1 -#Should AAC kill combat loggers? -#Default: false -kill_loggers: false #Should AAC log events to a file? #Default: true log_file: true @@ -577,7 +580,7 @@ aackick_broadcast: false usetps: true #Enable verbose logging? #Default: false -verbose: false +verbose: true #Enable verbose logging to console? #Default: false -log_console: false +log_console: true