From e9d242bbe6dcd238128297e2579b6b505ec594b3 Mon Sep 17 00:00:00 2001 From: ItsMennyo Date: Sat, 17 Feb 2018 19:40:17 +0100 Subject: [PATCH] BUILD 1.3.078 BETA --- AACAdditionPro/LATEST PUBLIC BUILD.yml | 256 +++++++++++++++++-------- 1 file changed, 177 insertions(+), 79 deletions(-) diff --git a/AACAdditionPro/LATEST PUBLIC BUILD.yml b/AACAdditionPro/LATEST PUBLIC BUILD.yml index 030444b..d8f25a9 100644 --- a/AACAdditionPro/LATEST PUBLIC BUILD.yml +++ b/AACAdditionPro/LATEST PUBLIC BUILD.yml @@ -1,22 +1,22 @@ -################################################### -# +---------------------------------------------+ # -# | | # -# | Flex AntiCheat - Optimized AACAP Config | # -# | | # -# | AntiCheat: AACAdditionPro (AACAP) | # -# | Developer: Photon.166336 | # -# | Spigot Page: https://goo.gl/GrX6dA | # -# | Plugin Version: 3.5.0 | # -# | Configurator: ItsMennyo | # -# | Config Build: BUILD 1.2.086 BETA | # -# | Overview: https://goo.gl/NJQDFA | # -# | Support: https://goo.gl/DAfLsX | # -# | Latest Build: https://goo.gl/Gv626M | # -# | | # -# | Copyright © 2017 ItsMennyo Network | # -# | | # -# +---------------------------------------------+ # -################################################### +############################################################ +# +------------------------------------------------------+ # +# | | # +# | Flex AntiCheat - Optimized AACAdditionPro Config | # +# | | # +# | AntiCheat: AACAdditionPro (AACAP) | # +# | Developer: Photon.166336 | # +# | Spigot Page: https://goo.gl/GrX6dA | # +# | Plugin Version: 3.9.0 | # +# | Configurator: ItsMennyo | # +# | Config Build: BUILD 1.3.078 BETA | # +# | Overview: https://goo.gl/NJQDFA | # +# | Support: https://goo.gl/DAfLsX | # +# | Latest Build: https://goo.gl/Gv626M | # +# | | # +# | Copyright © 2017 - 2018 ItsMennyo Network | # +# | | # +# +------------------------------------------------------+ # +############################################################ #Blocks AutoFish. AutoFish: @@ -45,8 +45,8 @@ AutoFish: #Default: 5 consistency_events: 5 #The minimum offset a player has to have in order to count as non-cheating. - #Default: 25 - violation_offset: 25 + #Default: 30 + violation_offset: 30 #After how many failed attempts to fish between two successful attempts should a player be exempted from the consistency part? #Default: 12 maximum_fails: 12 @@ -95,11 +95,11 @@ EqualRotation: #Default: true enabled: true #Violation before AACAdditionPro starts to cancel the rotations? - #Default: 15 + #Default: 10 cancel_vl: 6 #After a detection which surpasses cancel_vl AACAdditionPro cancels all movement to effectively prevent the cheat for this amount of milliseconds? - #Default: 1000 - timeout: 1000 + #Default: 3000 + timeout: 3000 #Map of violation levels to commands? thresholds: 6: "conditionalcommands:cc {player} if -ping->1000&-time_online->5000&-uptime->1000&-tps->19.5 do aackick {player} Internet/Server Issues?" @@ -186,8 +186,8 @@ InventoryHeuristics: #Default: true enabled: true #The minimum confidence of a single pattern must have to count as detection? - #Default: 65.0 - detection_confidence: 68.0 + #Default: 55.0 + detection_confidence: 60.0 #This will give you access to the framework including the creation of your own heuristics and training them. #Default: false unlock_full_framework: false @@ -204,9 +204,9 @@ InventoryHeuristics: momentum_parameter: 0.4055 #Map of confidence levels to command. thresholds: - 75: "conditionalcommands:cc {player} if -ping->1000&-time_online->5000&-uptime->1000&-tps->19.5 do aackick {player} Internet/Server Issues?" - 80: "conditionalcommands:cc {player} if (-ping-<100&-ping->0)&-tps->19.5 do aackick {player} InventoryHeuristics" - 85: "conditionalcommands:cc {player} if (-ping-<250&-ping->0)&-tps->19.0 do aackick {player} InventoryHeuristics" + 65: "conditionalcommands:cc {player} if -ping->1000&-time_online->5000&-uptime->1000&-tps->19.5 do aackick {player} Internet/Server Issues?" + 70: "conditionalcommands:cc {player} if (-ping-<100&-ping->0)&-tps->19.5 do aackick {player} InventoryHeuristics" + 80: "conditionalcommands:cc {player} if (-ping-<250&-ping->0)&-tps->19.0 do aackick {player} InventoryHeuristics" 90: "conditionalcommands:cc {player} if (-ping-<500&-ping->0)&-tps->19.0 do aackick {player} InventoryHeuristics" 95: "aackick {player} InventoryHeuristics" @@ -265,7 +265,10 @@ KillauraEntity: enabled: true #Enable this to only spawn an entity if requested by a command? #Default: false - on_command: false + on_command: true + #This will ensure that entities will change their identities after a certain period of time? + #Default: 450 + respawn_timer: 300 #The general behaviour of the entity, mostly important for certain gamemodes. behaviour: #This determines whether the player will see the player in the tablist. @@ -287,13 +290,13 @@ KillauraEntity: position: #How far should the entity at least be away from the player? #Default: 3.4 - entityOffset: 3.5 + entityOffset: 3.3 #How much randomized offset should at most be added to entityOffset? #Default: 0.2 - offsetRandomizationRange: 0.4 + offsetRandomizationRange: 0.3 #This prevents the entity from floating directly over/under a player, therefore preventing distraction and willingly caused false positives? #Default: 1.55 - minXZDifference: 1.5 + minXZDifference: 1.6 #Here you can choose the equipment of your entity. equipment: #The armor the entities will spawn with? @@ -304,6 +307,7 @@ KillauraEntity: boots: true leather: true gold: true + chainmail: true iron: true diamond: true #Normal equipment will be used upon spawning the entity and if behaviour.swap is enabled? @@ -312,8 +316,8 @@ KillauraEntity: wood: true stone: true gold: true - diamond: true iron: true + diamond: true flint_and_steel: true bow: true fishing_rod: true @@ -355,24 +359,21 @@ MultiInteraction: #Default: true enabled: true #Violation before AACAdditionPro starts to cancel the interacts? - #Default: 6 - cancel_vl: 8 + #Default: 18 + cancel_vl: 25 #If a player has a ping higher than that value he bypasses the check? #Default: 400 max_ping: 250 #The minimum TPS the server must have to activate this check? #Default: 18.5 min_tps: 19.0 - #The time AACAdditionPro should force between two interactions in milliseconds? - #Default: 51 - min_time: 51 #Map of violation levels to commands? thresholds: - 8: "conditionalcommands:cc {player} if -ping->1000&-time_online->5000&-uptime->1000&-tps->19.5 do aackick {player} Internet/Server Issues?" - 16: "conditionalcommands:cc {player} if (-ping-<100&-ping->0)&-tps->19.5 do aackick {player} MultiInteraction" - 20: "conditionalcommands:cc {player} if (-ping-<250&-ping->0)&-tps->19.0 do aackick {player} MultiInteraction" - 24: "conditionalcommands:cc {player} if (-ping-<500&-ping->0)&-tps->19.0 do aackick {player} MultiInteraction" - 32: "aackick {player} MultiInteraction" + 50: "conditionalcommands:cc {player} if -ping->1000&-time_online->5000&-uptime->1000&-tps->19.5 do aackick {player} Internet/Server Issues?" + 55: "conditionalcommands:cc {player} if (-ping-<100&-ping->0)&-tps->19.5 do aackick {player} MultiInteraction" + 65: "conditionalcommands:cc {player} if (-ping-<250&-ping->0)&-tps->19.0 do aackick {player} MultiInteraction" + 75: "conditionalcommands:cc {player} if (-ping-<500&-ping->0)&-tps->19.0 do aackick {player} MultiInteraction" + 80: "aackick {player} MultiInteraction" #The Pingspoof check tries to identify cheaters who try to intentionally increase their ping to bypass AntiCheat-setups. Pingspoof: @@ -402,29 +403,59 @@ Scaffold: #Default: true enabled: true #Violation before AACAdditionPro starts to cancel the block-places? - #Default: 5 + #Default: 10 cancel_vl: 2 - #Over how many values should AACAdditionPro take the average for the check? - #Default: 6 - buffer_size: 4 - #The minimum delay between blockplaces that will be enforced by AACAdditionPro? - delays: - #This delay applies to any kind of straight building? - #Default: 259 - normal: 259 - #This delay applies to diagonal building? - #Default: 159 - diagonal: 159 #After a detection which surpasses cancel_vl AACAdditionPro cancels all blockplaces in the given timeframe to prevent further scaffolding? #Default: 1000 timeout: 1000 + #Control the different solutions of Scaffold. + parts: + #The main part of Scaffold preventing too fast Scaffolding. + average: + #The minimum delay between blockplaces that will be enforced by AACAdditionPro. + delays: + #This delay applies to any kind of straight building? + #Default: 248 + normal: 248 + #This delay applies to diagonal building? + #Default: 148 + diagonal: 148 + #Over how many values should AACAdditionPro take the average for the check? + #Default: 6 + buffer_size: 6 + #This part detects suspicious placement positions. + position: + #Do you want to enable the position check? + #Default: true + enabled: true + #This part analyzes the rotations of a player while scaffolding. + rotation: + #Do you want to enable the rotation check? + #Default: true + enabled: true + #How many suspicious rotations should Scaffold count as legit? + #Default: 3 + rotation_threshold: 3 + #This checks for behaviour associated with safe-walk. + safewalk: + #Do you want to enable the safewalk check? + #Default: true + enabled: true + #This part detects sprinting between blockplaces. + sprinting: + #Do you want to enable the sprinting check? + #Default: true + enabled: true + #How many suspicious sprinting periods should Scaffold count as legit? + #Default: 3 + sprinting_threshold: 3 #Map of violation levels to commands? thresholds: - 2: "conditionalcommands:cc {player} if -ping->1000&-time_online->5000&-uptime->1000&-tps->19.5 do aackick {player} Internet/Server Issues?" - 4: "conditionalcommands:cc {player} if (-ping-<100&-ping->0)&-tps->19.5 do aackick {player} Scaffold" - 5: "conditionalcommands:cc {player} if (-ping-<250&-ping->0)&-tps->19.0 do aackick {player} Scaffold" - 6: "conditionalcommands:cc {player} if (-ping-<500&-ping->0)&-tps->19.0 do aackick {player} Scaffold" - 8: "aackick {player} Scaffold" + 10: "conditionalcommands:cc {player} if -ping->1000&-time_online->5000&-uptime->1000&-tps->19.5 do aackick {player} Internet/Server Issues?" + 13: "conditionalcommands:cc {player} if (-ping-<100&-ping->0)&-tps->19.5 do aackick {player} Scaffold" + 15: "conditionalcommands:cc {player} if (-ping-<250&-ping->0)&-tps->19.0 do aackick {player} Scaffold" + 18: "conditionalcommands:cc {player} if (-ping-<500&-ping->0)&-tps->19.0 do aackick {player} Scaffold" + 20: "aackick {player} Scaffold" #The Skinblinker check detects Skinblinker cheats when the player sprints/sneaks. Skinblinker: @@ -496,23 +527,23 @@ ClientControl: #This displays a vignette with different colors depending on the potion effects you have? #Default: false potion_indicator_vignette: false - #This displays the current armour of a player in a HUD? + #This displays the current armor of a player in a HUD? #Default: false armour_hud: false #This renders the saturation of a player additional to the current food? #Default: false - player_saturation: true + player_saturation: false #This displays the health of entities? #Default: true entity_health_indicator: true #A feature of 5zig to automatically reconnect to a server? #Default: false - auto_reconnect: true + auto_reconnect: false #Map of violation levels to commands? commands_on_detection: - "aackick {player} 5zig" - #A popular PvP modification to enhance the sprinting behaviour. + #A popular PvP modification to enhance the sprinting behavior. BetterSprinting: #Do you want to enable the BetterSprinting check? #Default: false @@ -524,6 +555,17 @@ ClientControl: commands_on_detection: - "aackick {player} BetterSprinting" + #This will spoof the health of all players on your server so that DamageIndicators becomes useless. + DamageIndicator: + #Do you want to enable the DamageIndicator check? + #Default: true + enabled: true + #Spoof the health of the following entity categories. + spoof: + players: true + animals: true + monsters: true + #A very popular mod-loader. Forge: #Do you want to enable the Forge check? @@ -534,9 +576,66 @@ ClientControl: - "aackick {player} Forge" #A very popular PvP modification similar to 5zig but with more features and TS3 support. + #Required: https://www.spigotmc.org/resources/labymod-server-api.52423/ LabyMod: #Do you want to enable the LabyMod check? #Default: false + enabled: false + #This mod provides a method to disable parts of it. + disable: + #Fixes a rendering bug in MineCraft with fast lava placement? + #Default: false + improved_lava: false + #Fixes a rendering bug in MineCraft with fast head movement which makes the crosshair fall slightly behind? + #Default: false + crosshair_sync: false + #This fixes some inventory bugs to improved pot and soup refill? + #Default: true + refill_fix: true + #General GUI adjustments inside the mod, such as position, direction and current system time? + #Default: false + gui_all: false + #This renders the potion effect of the player on the display in form of a HUD? + #Default: false + gui_potion_effects: false + #This displays the current armor of a player in a HUD? + #Default: false + gui_armor_hud: false + #This allows the client to additionally render the current weapon as well as the number of arrows in ones inventory? + #Default: false + gui_item_hud: false + #Brings back old building animations? + #Default: false + blockbuild: false + #Various cosmetic features? + #Default: false + tags: false + #Adds additional features such as different channels or filters to the chat? + #Default: false + chat: false + #Purely cosmetic feature to switch back to the old animations of MC 1.7? + #Default: false + animations: false + #This renders the saturation of a player additional to the current food? + #Default: false + saturation_bar: false + commands_on_detection: + - "aackick {player} LabyMod + + #LiteLoader is alternative mod-loader to Forge. + LiteLoader: + #Do you want to enable the LiteLoader check? + #Default: false + enabled: false + #Map of violation levels to commands? + commands_on_detection: + - "aackick {player} LiteLoader" + + #A very popular PvP modification similar to 5zig but with more features and TS3 support. + #This covers the outdated versions of LabyMod. + OldLabyMod: + #Do you want to enable the OldLabyMod check? + #Default: false enabled: true #This mod provides a method to disable parts of it. disable: @@ -549,24 +648,24 @@ ClientControl: #Provides custom nicknames for a person? #Default: false nick: false - #Blockbuild? + #Brings back old building animations? #Default: false - blockbuild: true + blockbuild: false #This is an internal chat that connects LabyMod users? #Default: false - chat: true + chat: false #Cosmetics inside the mod? #Default: false - extras: true + extras: false #Purely cosmetic feature to switch back to the old animations of MC 1.7? #Default: false old_animations: false #This renders the potion effect of the player on the display in form of a HUD? #Default: false - potion_effect_hud: true - #This displays the current armour of a player (including durability) in a HUD? + potion_effect_hud: false + #This displays the current armor of a player in a HUD? #Default: false - armour_hud: true + armour_hud: false #This displays the health of entities and players? #Default: true damage_indicator: true @@ -574,14 +673,13 @@ ClientControl: #Default: true minimap_radar: true - #LiteLoader is alternative mod-loader to forge. - LiteLoader: - #Do you want to enable the LiteLoader check? - #Default: false + #A pvp modification from France. + PXMod: + #Do you want to enable the PXMod check? enabled: false #Map of violation levels to commands? commands_on_detection: - - "aackick {player} LiteLoader" + - "aackick {player} PXMod" #A mod that lets you display holograms to improve building, but also has a module to download worlds. Schematica: @@ -604,7 +702,7 @@ ClientControl: Vape: #Do you want to enable the Vape check? #Default: false - enabled: true + enabled: false #Map of violation levels to commands? commands_on_detection: - "aackick {player} Vape" @@ -613,7 +711,7 @@ ClientControl: WorldDownloader: #Do you want to enable the WorldDownloader check? #Default: false - enabled: true + enabled: false #Map of violation levels to commands? commands_on_detection: - "aackick {player} WorldDownloader"