Roguelike game written using Javascript and the HTML5 canvas.
Latest commit bcee845 Sep 18, 2014 @Izzimach Add attributions to README


Shadow Pattern is a Roguelike game written using Javascript (actually mostly Coffeescript) for the One Game A Month challenge. Rendering is done using EaselJS. Also, rot.js is used for map generation among other things. Uses the RLTiles for graphics.

Play Sample Image

To Build and Play

Shadow Pattern uses the brunch build tool, which depends on node.js

After installing node.js (which also includes npm) you can install brunch using

npm install -g brunch

then in the root directory run

brunch build

the results are placed into the /public directory. You may need to run a http server to run the game properly, in which case you can use node-static or simply run the server built into brunch:

brunch watch --server