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Branch: master
Commits on Feb 9, 2019
  1. Fixed a bug in SP (in the original game?) where dismemberment was har…

    eezstreet authored and xycaleth committed Jan 25, 2019
    …der than it needed to be. Also removed cheat flag and added archive flag to g_saberRealisticCombat, debug_subdivision, g_dismemberProbabilities
Commits on Feb 10, 2014
  1. Update README.md

    eezstreet committed Feb 10, 2014
Commits on Feb 9, 2014
  1. [SP] JK2: Fixed savegames (again..)

    eezstreet committed Feb 9, 2014
    Conflicts:
    	codeJK2/game/G_Timer.cpp
  2. [SP] Fixed crashing on Com_Error

    eezstreet committed Feb 9, 2014
    Conflicts:
    	code/rd-vanilla/tr_init.cpp
Commits on Feb 6, 2014
  1. [SP/JK2] Replaced even more instances of strcpy with Q_strncpyz, and …

    eezstreet committed Feb 6, 2014
    …cleaned up some string usage in general.
Commits on Feb 1, 2014
Commits on Jan 26, 2014
  1. [SP] VASTLY improved XInput support. Buttons are fixed. Right stick f…

    eezstreet committed Jan 26, 2014
    …ixed. Remove 'sp' tag from #348.
Commits on Jan 20, 2014
  1. [SP] Temporarily display zone stuff on exit, so that we can better ex…

    eezstreet committed Jan 20, 2014
    …amine the assert on game close
  2. [SP] JK2: Fixed stack overflow in JK2 save code. Still doesn't load c…

    eezstreet committed Jan 20, 2014
    …orrectly but we're getting there. Lots of general stability/security improvements in the save code in general.
Commits on Jan 18, 2014
  1. [SP] Fixed JK2 mode compilation. Also fixed a minor out of bounds che…

    eezstreet committed Jan 18, 2014
    …ck in cg_weapons.cpp (JK2)
Commits on Nov 18, 2013
Commits on Oct 12, 2013
  1. Update README.md

    eezstreet committed Oct 12, 2013
Commits on Aug 25, 2013
Commits on Aug 11, 2013
  1. Delete commit1337.txt

    eezstreet committed Aug 11, 2013
    It's only funny when I don't do it, right?
Commits on Aug 4, 2013
  1. Another case of the client number fails: saber locking checks only tr…

    eezstreet committed Aug 4, 2013
    …eat client 0 as an actual player
  2. Fixed several instances in g_nav.c where it checked for only the firs…

    eezstreet committed Aug 4, 2013
    …t client (instead of all of them, like it was intended to)
Commits on Jun 1, 2013