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This needs probably a total overhaul to actually function more correctly.
Buttons aren't even mapped correctly in code.
Can't bind controller buttons to +buttons like jump and actually expect to hold the button down for force jump.
Not all axes are even used.
Dead zones shouldn't be handled in cl input code, it should be earlier in the input code.
Customizable 6-axis stuff for joystick move from ioq3?
Maybe wait for unified sdl2.
The text was updated successfully, but these errors were encountered:
This needs probably a total overhaul to actually function more correctly.
Buttons aren't even mapped correctly in code.
Can't bind controller buttons to +buttons like jump and actually expect to hold the button down for force jump.
Not all axes are even used.
Dead zones shouldn't be handled in cl input code, it should be earlier in the input code.
Customizable 6-axis stuff for joystick move from ioq3?
Maybe wait for unified sdl2.
The text was updated successfully, but these errors were encountered: