Use same mechanism to say "no servers found" as to say how many we found #870
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This avoids an array underflow: if no servers were found, we would
write to foundPlayerServerNames[-1], which is undefined behaviour, but
with a reasonable assumption of the stack layout is likely to result
in a write to foundPlayerServerAddresses[MAX - 1].
Underflow found via compiler warnings that are enabled by default in g++ 6.