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Pull requests: JACoders/OpenJK

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Pull requests list

game: fix overflow on too many spawnpoints
#1138 opened Feb 1, 2023 by mrwonko Loading…
Consider reference to OpenJKDF2
#1135 opened Jan 25, 2023 by bobberb Loading…
Add Support For Modder GLA - SP
#1134 opened Jan 16, 2023 by DT85 Loading…
Enable building for Windows ARM64
#1131 opened Dec 19, 2022 by JunielKatarn Loading…
Enable macOS ARM64 build
#1130 opened Dec 14, 2022 by JunielKatarn Loading…
[NPC behavior] reduce NPC_BSFlee random range
#1129 opened Nov 9, 2022 by arabusov Loading…
[MP] seed RNG in modules T - Bug
#1125 opened Sep 2, 2022 by Razish Loading…
Fixed some warnings
#1116 opened Mar 8, 2022 by The-New-Order Loading…
Add support for compiling on Apple m1
#1115 opened Jan 28, 2022 by jaiko Loading…
Fixed typo
#1096 opened Jul 5, 2021 by ComradeSlice Loading…
Fixed possible undefined behaviour
#1095 opened Jun 9, 2021 by j-horner Loading…
Fixed some integer conversion warnings.
#1094 opened May 18, 2021 by j-horner Loading…
Added CMakePresets.json file.
#1089 opened May 1, 2021 by j-horner Loading…
Taking in account arm architecture for mac.
#1080 opened Mar 11, 2021 by devnexen Loading…
[SP] Fix md3 vertex animation interpolation
#1061 opened Nov 26, 2020 by SomaZ Loading…
Use default member initializer to simplify ctors
#1017 opened Jun 17, 2019 by ghost Loading…
Steam Integration.
#994 opened Dec 17, 2018 by eezstreet Loading…
fix zlib includes for internal png
#964 opened Mar 15, 2018 by jampio Loading…
ChangeTeam not logged in siege
#945 opened Dec 7, 2017 by toomuchio Loading…
CVE-2017-11721: buffer overflow in MSG_ReadBits
#937 opened Aug 5, 2017 by smcv Loading…
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