Release v0.1.1
- added ~ export ProgressBar variable.
- renamed ~ health_bar variable to texture_progress variable.
- changed ~ amount variable data type to float.
- updated ~ GlobalHealth singleton to support float amount.
- updated ~ external / internal functions to support ProgressBar variable.
- updated ~ player _on_health_revive parameter names.
- updated ~ README file.
- updated ~ version to 0.1.1