Bosses can be disabled with the chat command
All bosses will have the Boss icon above their heads! Bosses can spawn at ANY TIME. Bosses Spawn monsters with them even if monsters are off. They are NOT night time exclusive. Bosses will NOT spawn while you are offline. Bosses have elemental armor and are effected by different damage types. Attacks on bosses also have a 5% dodge unless otherwise noted.
If a boss cannot spawn because there is no path to your banner, a 15% food penalty will be deducted from your food. This will happen every time a boss is attempted to spawn.
|Name||Description||Armor Type||Additional DR|
|Zombie Queen||The Zombie Queen has the power to teleport herself or her zombies directly to your colonists. Cute but deadly!||Water||None|
|Juggernaut||A bit slower than regular zombies, but this guy packs a punch and can take crazy amounts of damage! Almost guarantee death if he hits you. Juggernaut has 0% dodge rate.||Physical||40% ALL (Not Void)|
|Hoarder||Is a zombie invasion where the Hoarder shows up! The bodies are going to pile up for all his extra friends!||Water||15% Physical|
|Zombie King||The Zombie king massively increases the HP of all Zombies while he is alive!||Fire||20% Physical|
|Bulging Zombie||When the Bulging Zombie dies, he releases a slew of zombies in his place.||Air||15% Physical|
|Putrid Corpse||Deals damage to any colonist or player that comes within 20 blocks of him. Very deadly.||Earth||15% Physical|
|Phase||Attacks against Phase have a 35% miss chance!||Water||20% Air|
|Fallen Ranger||Has a ranged bow attack that deals moderate amounts of damage. Can shoot very far!||Earth||15% Physical|
|Jack-b-Nimble||Jack is super quick! He moves so fast that even the most skilled guards have a 10% chance to miss him!||Air||20% Fire|