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Research!

James Burlison edited this page Jul 2, 2019 · 6 revisions

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  • Decreased food waste
  • Increased Settler Health (All colonists, up to 50 at level 5)
  • Additional Banners (Up to 20!)
  • Armorsmithing
  • Swordsmithing
  • Apothecaries
    • Advanced Apothecary
  • Knight Patrols
  • Builders Wand
    • Better Builders Wand
  • Increased colony discovery rate by Settlers
  • Increased Maximum possible Settlers when your colony is discovered
  • Increased Minimum possible Settlers when your colony is discovered
  • Skilled worker chance
    • Number of skilled workers
  • Mana
    • Sorcerer - creates magic items
      • Skill Equipment +1
      • Skill Equipment +2
      • Max Magic Items 1
      • Max Magic Items 2
    • Artificer - Maintains Magical Machines that run on mana.
      • Improved Mana Capacity
      • Improved Monorail Train Distance
      • Improved Propulsion Platform Speed
  • Elementium
  • Machinery
    • Improved Durability
    • Improved Fuel Capacity
    • Increased Item Capacity
    • Teleporters
  • Improved Weapons (up to 25% increased reload speed at level 5)
    • Slings
    • Bows
    • Crossbows
    • Matchlockgun
  • Job Training for most crafting jobs (25% reduction at 5)
    • Master of all! (End game research for an additional 30% reduction at 10)
  • Backpack
  • Architect
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