Skip to content
master
Switch branches/tags
Go to file
Code

Latest commit

 

Git stats

Files

Permalink
Failed to load latest commit information.
Type
Name
Latest commit message
Commit time
PBR
 
 
 
 
 
 
 
 
 
 
 
 

README.md

Physically Based Rendering Demo

A small DirectX 11 framework that renders objects using Physically Based Rendering.

end result

Based on the excellent resource available on LearnOpenGL which describes PBR in detail in both theory and practical application. I decided to implement it in DirectX to minimize the 'copy-paste' effect and increase the chances of me actually learning something from it.

https://learnopengl.com/PBR/Theory

About

A small DirectX 11 framework that renders objects using Physically Based Rendering.

Resources

Releases

No releases published

Packages

No packages published