Pre-release

@JLChnToZ JLChnToZ released this May 28, 2018 · 1 commit to master since this release

Assets 4

This is a minor update

Changes included:

  • Added a "listen" mode which will shuffle all BMS files in a folder for listening only
  • Fixed some incorrect note judgement due to wrong timing function used
  • Some other minor bug fixes
Pre-release

@JLChnToZ JLChnToZ released this Feb 26, 2018 · 5 commits to master since this release

Assets 4

This is a minor bug fix version that completed the touch screen interaction of the classic mode.

Pre-release

@JLChnToZ JLChnToZ released this Jan 21, 2018 · 7 commits to master since this release

Assets 4

This is a minor version update

  • Fixed the hidden long note sound twice, which should be fixed at the last release but it was not :(
  • Update copyright notice

Since this release, the archive file will ship 3 BMS charts of my own song in different levels as a demonstration, allow everyone to try out before seeking the charts from third-party communities.

Pre-release

@JLChnToZ JLChnToZ released this Jan 6, 2018 · 11 commits to master since this release

Assets 4

This is a minor update which fixes some bugs

  • Fix hidden long note sound played twice
  • Fix sounds with same source will interrupt even in different channels
  • Fix incorrect score icon on hit note
Pre-release

@JLChnToZ JLChnToZ released this Oct 15, 2017 · 20 commits to master since this release

Assets 4

This is just a minor update that changes visual styles
Including:

  • Make the notes rendering on top of the line to make it clearer
  • Make the line flashing and changing colors :)

... and some bug fixes

In the other hand, this might be unrelated to BananaBeats, but please try out and vote my chart which submitted in BOFU2017 competition if anyone have time, which is my first time to involve, thanks!

Pre-release

@JLChnToZ JLChnToZ released this Aug 30, 2017 · 27 commits to master since this release

Assets 4

In this version...

  • We finally got official Japanese translation in the interface!
  • Minor fixes on the UI interaction, such as displaying original layout information of the chart, fix the mouse wheel scrolling speed etc.
Pre-release

@JLChnToZ JLChnToZ released this Aug 7, 2017 · 38 commits to master since this release

Assets 4

This is a minor update

  • All information will scroll automatically if to long to display, no longer to bleed the edges
  • Fix the song select scroll view bleeds at the top
  • Fix the key hints not display correctly (missed this bug for a long time, sorry about that)
Pre-release

@JLChnToZ JLChnToZ released this Aug 5, 2017 · 48 commits to master since this release

Assets 4

This version is just a minor update

  • It is able to remember the scroll position when returning to the parent directory, make it easier to continue to browse the songs from previous position
  • Updated the combo / score display font
  • Tweak a bit the drawing order
  • Unity updated to 2017.1
Pre-release

@JLChnToZ JLChnToZ released this Jun 18, 2017 · 55 commits to master since this release

Assets 4

In this version...

The bug and optimizations of handling STOP sequences are all fixed now!
You can try and enjoy the sudden stop events defined in the charts

Pre-release

@JLChnToZ JLChnToZ released this Jun 14, 2017 · 59 commits to master since this release

Assets 4

Great news: after half year silence, this project is start to being active again!

In this build, I have tried to add an "on-screen note limiter", which prevents that too many notes on screen and causing the game is lagging.

Also, we got branded splash screen now!
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In the other hand, I need to hire more volunteers for help, because at the moment, we have only one programmer (that's me 😢) to work on this project and I want this project can be developed continuously and efficiently. For any one interested in rhythm games, especially for BMS, and have knowledge of programming in C# with Unity, I'd like to invite you to involve!