diff --git a/GameData/RationalResourcesKerbalism/00_Kerbalism.cfg b/GameData/RationalResourcesKerbalism/00_Kerbalism.cfg index 04be2036..5573eac8 100644 --- a/GameData/RationalResourcesKerbalism/00_Kerbalism.cfg +++ b/GameData/RationalResourcesKerbalism/00_Kerbalism.cfg @@ -422,16 +422,6 @@ Profile // 5% of mass is lost to space // 5% of ore was water } - Process - { - name = ECHeatedMetalRemelter - title = Metals Remelter - Tag = RR - modifier = _ECHeatedMetalRemelter - input = ElectricCharge@0.0042 - input = ScrapMetal@0.0901 - output = Metals@0.0462 - } } // Define pseudo-resources used by proccess controllers @@ -541,12 +531,6 @@ RESOURCE_DEFINITION density = 0.0 isVisible = false } -RESOURCE_DEFINITION -{ - name = _ECHeatedMetalRemelter - density = 0.0 - isVisible = false -} // Default Freezers RESOURCE_DEFINITION diff --git a/GameData/RationalResourcesKerbalism/01_Opt-in_Converters.cfg b/GameData/RationalResourcesKerbalism/01_Opt-in_Converters.cfg index 47d020bf..1c82a0d5 100644 --- a/GameData/RationalResourcesKerbalism/01_Opt-in_Converters.cfg +++ b/GameData/RationalResourcesKerbalism/01_Opt-in_Converters.cfg @@ -346,15 +346,6 @@ capacity = 1 @capacity *= #$/RRPower$ } - MODULE - { - name = ProcessController - resource = _ECHeatedMetalRemelter - title = Metal Remelter - Tag = RR - capacity = 1 - @capacity *= #$/RRPower$ - } // = = RR Default Splitters = = @@ -545,18 +536,6 @@ id_value = _ECHeatedMetalSmelter } } - SETUP - { - name = Metals Remelter - desc = Recycle ScrapMetal into Metals. - tech = advScienceTech - MODULE - { - type = ProcessController - id_field = resource - id_value = _ECHeatedMetalRemelter - } - } // = = RR Default Splitters = = diff --git a/GameData/RationalResourcesKerbalism/Stock_ConvertOTrons.cfg b/GameData/RationalResourcesKerbalism/Stock_ConvertOTrons.cfg index feb6aaa9..8174b880 100644 --- a/GameData/RationalResourcesKerbalism/Stock_ConvertOTrons.cfg +++ b/GameData/RationalResourcesKerbalism/Stock_ConvertOTrons.cfg @@ -95,15 +95,6 @@ capacity = 1 @capacity *= #$/RRPower$ } - MODULE - { - name = ProcessController - resource = _ECHeatedMetalRemelter - title = Metal Remelter - Tag = RR - capacity = 1 - @capacity *= #$/RRPower$ - } // = = RR Default Splitters = = @@ -294,18 +285,6 @@ } } SETUP - { - name = Metals Remelter - desc = Recycle ScrapMetal into Metals. - tech = advScienceTech - MODULE - { - type = ProcessController - id_field = resource - id_value = _ECHeatedMetalRemelter - } - } - SETUP { name = Splitter (Alumina) desc = Extract Aluminium and Oxygen out of Alumina.