diff --git a/GameData/RationalResourcesKerbalism/00_Kerbalism.cfg b/GameData/RationalResourcesKerbalism/00_Kerbalism.cfg
index 04be2036..5573eac8 100644
--- a/GameData/RationalResourcesKerbalism/00_Kerbalism.cfg
+++ b/GameData/RationalResourcesKerbalism/00_Kerbalism.cfg
@@ -422,16 +422,6 @@ Profile
// 5% of mass is lost to space
// 5% of ore was water
}
- Process
- {
- name = ECHeatedMetalRemelter
- title = Metals Remelter
- Tag = RR
- modifier = _ECHeatedMetalRemelter
- input = ElectricCharge@0.0042
- input = ScrapMetal@0.0901
- output = Metals@0.0462
- }
}
// Define pseudo-resources used by proccess controllers
@@ -541,12 +531,6 @@ RESOURCE_DEFINITION
density = 0.0
isVisible = false
}
-RESOURCE_DEFINITION
-{
- name = _ECHeatedMetalRemelter
- density = 0.0
- isVisible = false
-}
// Default Freezers
RESOURCE_DEFINITION
diff --git a/GameData/RationalResourcesKerbalism/01_Opt-in_Converters.cfg b/GameData/RationalResourcesKerbalism/01_Opt-in_Converters.cfg
index 47d020bf..1c82a0d5 100644
--- a/GameData/RationalResourcesKerbalism/01_Opt-in_Converters.cfg
+++ b/GameData/RationalResourcesKerbalism/01_Opt-in_Converters.cfg
@@ -346,15 +346,6 @@
capacity = 1
@capacity *= #$/RRPower$
}
- MODULE
- {
- name = ProcessController
- resource = _ECHeatedMetalRemelter
- title = Metal Remelter
- Tag = RR
- capacity = 1
- @capacity *= #$/RRPower$
- }
// = = RR Default Splitters = =
@@ -545,18 +536,6 @@
id_value = _ECHeatedMetalSmelter
}
}
- SETUP
- {
- name = Metals Remelter
- desc = Recycle ScrapMetal into Metals.
- tech = advScienceTech
- MODULE
- {
- type = ProcessController
- id_field = resource
- id_value = _ECHeatedMetalRemelter
- }
- }
// = = RR Default Splitters = =
diff --git a/GameData/RationalResourcesKerbalism/Stock_ConvertOTrons.cfg b/GameData/RationalResourcesKerbalism/Stock_ConvertOTrons.cfg
index feb6aaa9..8174b880 100644
--- a/GameData/RationalResourcesKerbalism/Stock_ConvertOTrons.cfg
+++ b/GameData/RationalResourcesKerbalism/Stock_ConvertOTrons.cfg
@@ -95,15 +95,6 @@
capacity = 1
@capacity *= #$/RRPower$
}
- MODULE
- {
- name = ProcessController
- resource = _ECHeatedMetalRemelter
- title = Metal Remelter
- Tag = RR
- capacity = 1
- @capacity *= #$/RRPower$
- }
// = = RR Default Splitters = =
@@ -294,18 +285,6 @@
}
}
SETUP
- {
- name = Metals Remelter
- desc = Recycle ScrapMetal into Metals.
- tech = advScienceTech
- MODULE
- {
- type = ProcessController
- id_field = resource
- id_value = _ECHeatedMetalRemelter
- }
- }
- SETUP
{
name = Splitter (Alumina)
desc = Extract Aluminium and Oxygen out of Alumina.