This directory contains some samples to help you get the gist of LuaD.
"Hello, world!" in LuaD fashion.
This example demonstrates creating a new state and opening the standard library.
It then goes on to showing how you can use a LuaState as its global table; getting the global function 'print' and invoking it.
Lua is an excellent data descriptor. This example shows you how you can use structs to quickly map objects in Lua into D.