diff --git a/Binaries/Win64/UnrealEditor-CustomShapeButton.dll b/Binaries/Win64/UnrealEditor-CustomShapeButton.dll
index 2e65080..a7069fd 100644
Binary files a/Binaries/Win64/UnrealEditor-CustomShapeButton.dll and b/Binaries/Win64/UnrealEditor-CustomShapeButton.dll differ
diff --git a/Binaries/Win64/UnrealEditor-CustomShapeButton.pdb b/Binaries/Win64/UnrealEditor-CustomShapeButton.pdb
index dc4e4e2..15bfb8e 100644
Binary files a/Binaries/Win64/UnrealEditor-CustomShapeButton.pdb and b/Binaries/Win64/UnrealEditor-CustomShapeButton.pdb differ
diff --git a/Binaries/Win64/UnrealEditor.modules b/Binaries/Win64/UnrealEditor.modules
index fd0b52a..0d4c32a 100644
--- a/Binaries/Win64/UnrealEditor.modules
+++ b/Binaries/Win64/UnrealEditor.modules
@@ -1,5 +1,5 @@
{
- "BuildId": "37670630",
+ "BuildId": "43139311",
"Modules":
{
"CustomShapeButton": "UnrealEditor-CustomShapeButton.dll"
diff --git a/CustomShapeButton.uplugin b/CustomShapeButton.uplugin
index 27a0335..d38adf6 100644
--- a/CustomShapeButton.uplugin
+++ b/CustomShapeButton.uplugin
@@ -10,7 +10,7 @@
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "mailto:janseliw@gmail.com",
- "EngineVersion": "5.5.0",
+ "EngineVersion": "5.6.0",
"EnabledByDefault": true,
"CanContainContent": false,
"IsBetaVersion": false,
diff --git a/README.md b/README.md
index c999be0..f29a97e 100644
--- a/README.md
+++ b/README.md
@@ -1,5 +1,5 @@

-
+
@@ -35,6 +35,8 @@ Detailed documentation about the Custom Shape Button can be found [here](https:/
Check out our [Release](https://github.com/JanSeliv/CustomShapeButton/releases) page for a sample project showcasing the Custom Shape Button plugin.
## 📅 Changelog
+#### 2025-11-17
+- Updated to **Unreal Engine 5.6**
#### 2025-06-27
- Updated to **Unreal Engine 5.5**
- [Bug] Fixed overlapping don't work on covered areas when stacked on top of each other: added `Overlap Order` setting for proper handing underlying buttons
diff --git a/Source/CustomShapeButton/CustomShapeButton.Build.cs b/Source/CustomShapeButton/CustomShapeButton.Build.cs
index 003d690..899d5b5 100644
--- a/Source/CustomShapeButton/CustomShapeButton.Build.cs
+++ b/Source/CustomShapeButton/CustomShapeButton.Build.cs
@@ -8,7 +8,7 @@ public CustomShapeButton(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
CppStandard = CppStandardVersion.Latest;
- bEnableNonInlinedGenCppWarnings = true;
+ CppCompileWarningSettings.NonInlinedGenCppWarningLevel = WarningLevel.Error;
PublicDependencyModuleNames.AddRange(new[]
{
diff --git a/Source/CustomShapeButton/Private/SCustomShapeButton.cpp b/Source/CustomShapeButton/Private/SCustomShapeButton.cpp
index ae11a0a..72d14ac 100644
--- a/Source/CustomShapeButton/Private/SCustomShapeButton.cpp
+++ b/Source/CustomShapeButton/Private/SCustomShapeButton.cpp
@@ -215,25 +215,34 @@ void SCustomShapeButton::UpdateRawColors_Texture(const UTexture2D& Texture)
// Get Raw Colors data on Render thread
TWeakPtr