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Jango73 edited this page Nov 26, 2017
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This is a project I started using my 3D engine. I wanted to make a simple flight sim and model the Airbus A320. It is a work in progress, there is much left to do.
Please see the Building page for instructions and comments.
- Basic flight dynamics (not real aerodynamics but something that looks like it)
- Load procedural terrain (and possibly real world terrain if the tiles are present)
- Load a navaid database (only US navaids for now)
- Load an A320 with 3D cockpit
- Electrical system
- FMGC (Flight Management and Guidance Computer)
- PFD (Primary Flight Display)
- ND (Navigation Display)
- SD (System Display)
- MCDU (Multifunction Control and Display Unit)
- Basic flight plan (some hard-coded test waypoints)
- Fly-by-wire
- Feature fixes in Quick3D (see its own repository for details)
- Airport generation => work in progress
- Navaid database => work in progress
- Usage of a binary format, plain text XML is way too slow on load
- Concerning the A320
- Finish the 3D cockpit (and eventually the whole aircraft for outside views)
- Finish the FMGC and MCDU
- Create all SD pages
- Load a flight plan file (why not .fms, the X-Plane format)
- Finish the ELAC (Elevator and Aileron Computer)
- Finish the FAC (Flight Augmentation Computer)
- Finish the normal flight law
- Create the alternate flight laws
- Create the hydraulic system
- Create the pneumatic system
- Create the CFIDU (Centralized Fault Display Interface Unit)
- The list never ends...