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[Issue] Add model imports same texture again when it already exists #453
I have a multi-part model that is made out of 24 3x3x3 cubes. I thought that importing all models into 1 model, then assembling it in free model would be a great way to paint it. but it didn't really work when there's 10+ same textures on the texture panel. Deleting them didn't fix it because they have different variables.