v0.19.1
Changes from v0.19.0
- Makefile
- Apple Macs with an ARM chip will no longer use freetype font rendering
when built with the build or release targets- see issue #19
- Display
- changed relationship between the frame rate limiter and monitor
synchronisation. this may result in a performance improvement on some systems- uncapped FPS no longer uses input buffer. this resulted in choppy visuals
- fixed visual bug seen when switching from playmode to the debugger when
one or the other mode had a "maximised" window
- TIA
- missile sprites were not plumbed to player correctly after gameplay
rewinding. this affected missiles that rely on RESMPx for positioning
- Rewind
- joystick and gamepad controllers resume from a neutral position after
gameplay rewind
- ARM Developer
- statistics more carefully collated during rewinding to avoid spikes in
the data
- CRT effect
- added rounded corners option
As of this version I will no longer be compressing the linux/amd64 version with UPX