A Game Where You Can Be Anyone.
Project name: Oldentide
Initial Starting Date: 2/9/2013
Founding Author: Joseph DeVictoria
Client Platform: G3N - Go 3D Game Engine
Languages: Go, SQLite3
Project Website: www.oldentide.com
Wiki: Github Wiki
Development Server: imp.oldentide.com
Development Game Port: Port 1337
assets: A place where all game assets (Maps, Models, Textures, Scripts etc...) go.
concepts: A place where any concept art, drawings, sketches or purely conceptual code goes.
db: A place where the database and its helper scripts are stored.
lib: A place where external open source dlls are stored for G3N engine functionality. Please copy these to bin/
server: A place where the dedicated server source code goes.
shared: A place where shared client-server code is stored.
test_client: A place where the source for a command line test client is stored. This will be phased out.
A readme for server and website operation is found within the server directory.
Please contact me immediately if you see any bugs or want to contribute. I need help developing the game!
Client Build Instructions (During DEVELOPMENT):
In order to play the Oldentide client you will need to make sure you follow these steps: