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Setup project for github

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1 parent 9289a90 commit 348137df92c51c619b55345fac1223fbff041cbe @JoalahDesigns committed Mar 22, 2012
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@@ -0,0 +1,20 @@
+#xcode specific
+build/*
+*.pbxuser
+*.mode2v3
+*.mode1v3
+*.perspective
+*.perspectivev3
+*~.nib
+
+#ignore private workspace stuff added by Xcode4
+*.xcodeproj/xcuserdata/*.xcuserdatad
+*.xcodeproj/project.xcworkspace/xcuserdata/*.xcuserdatad
+*.xcodeproj/project.xcworkspace/xcuserdata/*.xcuserdatad/UserInterfaceState.xcuserstate
+*.xcodeproj/project.xcworkspace/
+## generic files to ignore
+*~
+*.lock
+*.DS_Store
+*.swp
+*.out
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@@ -2,9 +2,33 @@
// JdAppDelegate.h
// PathMove
//
-// Created by Peter Milway on 3/22/12.
-// Copyright (c) 2012 Joalah Designs LLC. All rights reserved.
+// Copyright (c) 2012, Joalah Designs LLC
+// All rights reserved.
//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright
+// notice, this list of conditions and the following disclaimer in the
+// documentation and/or other materials provided with the distribution.
+//
+// 3. Neither the name of Joalah Designs LLC nor the
+// names of its contributors may be used to endorse or promote products
+// derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL JOALAH DESIGNS LLC BE LIABLE FOR ANY
+// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#import <UIKit/UIKit.h>
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@@ -2,11 +2,36 @@
// JdAppDelegate.m
// PathMove
//
-// Created by Peter Milway on 3/22/12.
-// Copyright (c) 2012 Joalah Designs LLC. All rights reserved.
+// Copyright (c) 2012, Joalah Designs LLC
+// All rights reserved.
//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright
+// notice, this list of conditions and the following disclaimer in the
+// documentation and/or other materials provided with the distribution.
+//
+// 3. Neither the name of Joalah Designs LLC nor the
+// names of its contributors may be used to endorse or promote products
+// derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL JOALAH DESIGNS LLC BE LIABLE FOR ANY
+// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#import "JdAppDelegate.h"
+#import "JdViewController.h"
@implementation JdAppDelegate
@@ -15,49 +40,16 @@ @implementation JdAppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
- // Override point for customization after application launch.
- self.window.backgroundColor = [UIColor whiteColor];
- [self.window makeKeyAndVisible];
- return YES;
-}
-
-- (void)applicationWillResignActive:(UIApplication *)application
-{
- /*
- Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
- Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
- */
-}
-
-- (void)applicationDidEnterBackground:(UIApplication *)application
-{
- /*
- Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
- If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
- */
-}
+
+
+ JdViewController* jdViewController = [[JdViewController alloc] initWithNibName:nil bundle:nil];
+
+ UINavigationController* nav = [[UINavigationController alloc] initWithRootViewController:jdViewController];
-- (void)applicationWillEnterForeground:(UIApplication *)application
-{
- /*
- Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
- */
-}
+ self.window.rootViewController = nav;
-- (void)applicationDidBecomeActive:(UIApplication *)application
-{
- /*
- Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
- */
-}
-
-- (void)applicationWillTerminate:(UIApplication *)application
-{
- /*
- Called when the application is about to terminate.
- Save data if appropriate.
- See also applicationDidEnterBackground:.
- */
+ [self.window makeKeyAndVisible];
+ return YES;
}
@end
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@@ -0,0 +1,51 @@
+//
+// JdBezierPath.h
+// PathMove
+//
+
+// Copyright (c) 2012, Joalah Designs LLC
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright
+// notice, this list of conditions and the following disclaimer in the
+// documentation and/or other materials provided with the distribution.
+//
+// 3. Neither the name of Joalah Designs LLC nor the
+// names of its contributors may be used to endorse or promote products
+// derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL JOALAH DESIGNS LLC BE LIABLE FOR ANY
+// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+
+#import <Foundation/Foundation.h>
+#import "PathDefinitions.h"
+#import "JdBezierPoint.h"
+
+@interface JdBezierPath : NSObject
+
++(CGPoint)makeControlFor:(CGPoint)point atAngle:(float)angle andRadius:(float)radius;
+
+-(void)clearPath;
+-(void)startFrom:(CGPoint)start departAngle:(float)angle atRadius:(float)radius;
+-(void)curveTo:(CGPoint)location approachAngle:(float)angle atInRadius:(float)inRadius atOutRadius:(float)outRadius;
+-(UIBezierPath*)path;
+-(void)strokeWithColor:(UIColor*)strokeColor andThickness:(float)thickness inContext:(CGContextRef) ctx;
+-(void)markWithColor:(UIColor*)strokeColor strokeThickness:(float)thickness pointColor:(UIColor*)pColor pointRadius:(float)pRadius inContext:(CGContextRef) ctx;
+-(void)buildSmoothPathFrom:(CGPoint) start leadingOut:(BezierPathEnumType)leadOut to:(CGPoint)finish leadingIn:(BezierPathEnumType)leadIn forObjectSize:(CGSize)size;
+
+@end
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