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VisualScopeController Public
A Unity3D component which manages a camera's field of view to ensure the visibility of a given set of targets.
C# 3
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ProxyRenderer Public
A Unity3D component that provides an interface to assign geometry, and presents it by controlling either a MeshRenderer or a set of CanvasRenderers, depending on circumstances.
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ChangeMonitor Public
Intended for Unity3D; can simplify the detection of changes in properties.
C# 1
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SoundtrackController Public
Background music controller for Unity3D using IoC; SoundtrackController observes project-specific "filters" to learn what music should play, and manages transitions.


