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SUPERNOVA: Corrects GameState variable names

According to the naming convention class member variables need to be
prefixed with an underscore.
Unfortunately, I already started converting time constants when making
this change so ticksToMsec() and constant changes are sprinkled over
this commit.
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Joefish committed Aug 22, 2017
1 parent 1ae7334 commit 03cb7ef643f922ebc281a4392548491f317cf753
Showing with 295 additions and 222 deletions.
  1. +130 −129 engines/supernova/rooms.cpp
  2. +138 −66 engines/supernova/state.cpp
  3. +27 −27 engines/supernova/state.h
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