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Build Performance (No bin/obj - NO AOT)
Build Performance (Incremental change - NO AOT)
Application Size (Download Size - NO AOT)
Bonus (Build Perf Summary Log)
This build is from one of the clean build perf runs (after the adjustements), which had similar result (18s)
Any comments / feedback for how we can improve this experience?
I expected to see better results for the build (and deploy) part, which is my biggest complaint with Xamarin Android atm. On Windows my coworkers see much worse results, taking up to 1 minute longer for each deploy. Developing an app with this kind of slow devloop experience is not optimal.
The app size is a bit confusing too: since
I can't provide a build log here because of sensitive information, but I would be happy to contribute with this under NDA if you want.
Version Information (