Skip to content
Repo containing the game for the Minetest Engine.
Branch: master
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
blendermodels
menu
mods
nodeboxmodels
.gitattributes
.gitignore
LICENSE
README.md
game.conf
minetest.conf

README.md

Big Freaking Dig

Repo containing the game for the Minetest Engine.

How to Install:

  1. Download Minetest minetest-0.4.12-7b171ea from the Minetest forums, https://forum.minetest.net

  2. Unzip the folder, eg, your Desktop or Documents.

  3. Go to minetest-0.4.12-7b171ea

  4. Go into games folder.

4a) With Windows, double click the zipfile named big_freaking_dig, then move the folder big_freaking_dig into the games folder stated earlier.

  1. Start Minetest (may require MSVC 2010, you might want to google msvc 2010 redist or MinGW dlls)

  2. Under singleplayer, press new, then type a world name, make sure the world generator is on v7 or v5.

  3. Press enter or create.

7a) Then press play.

Developers:

Fork me then add features that are listed here, https://docs.google.com/document/d/13hIvCZfBJo7ibTHcLyY9E2oY74Hd0NUTXltoerGRMe4/ or download it here: http://www.mediafire.com/view/wdwy0wpdqvu8udv/BFD-BigFreakingDig.odt

If a feature is just a normal minetest_game based mod, then make a pull request, it will get pulled, and will be modified to work with this game.

If a .lua file is being worked on lots, you'll know that it will be finished by the end of the day.

Keep in mind that pull requests may get ignored as mail is not often checked.

If you create a pull that happens to modify huge amounts of core code by using this as an example, http://dev.minetest.net/Lua_code_style_guidelines will be ignored.

You can’t perform that action at this time.
You signed in with another tab or window. Reload to refresh your session. You signed out in another tab or window. Reload to refresh your session.