Releases: JosefNemec/Playnite
Releases · JosefNemec/Playnite
10.55
10.54
New:
- Added
{ImageDir}expandable variable
Fixed:
- Updated dependencies
- Various glitches on Grid view
- Updated Eden and Ryujinx emulator profiles (by @darklinkpower)
10.53
Fixed:
- Tweaks to crash detection dialogs
- Updated dependencies
- Magick.NET dependency breaking plugins that use it when updated
10.52
Fixed:
- Fullscreen background music playback startup priority change (by @aHuddini)
- Updated and added new emulator profiles (by @Jeshibu)
- "Enable HDR Support" sometimes not working when multiple displays are connected (by @Lerolex27)
- Updated various dependencies
- Working directory of scripts not being consistent in some cases depending on how Playnite was started
- Crash on shutdown related to controller functionality
- M3U parsing not working properly when paths contain RetroArch specific extensions
SDK:
- Added option to specify whether specific web view resource content should be read
- Added OnFullscreenViewChanged event
10.51
Fixed:
- Added xiso as supported file type to Xemu profile
- RPCS3 import not detecting .iso files (by @Jeshibu)
- Controller input dependency updated
- Fullscreen mode crashes when audio engine fails to initialize
- explorer.exe process leak when opening file system folders (by @flyingdog1310)
10.50
Fixed:
- Added specific error message for crashes caused by Smart App Control
- Updated image handling dependency
- Updated web view dependency
- Process handle leak when opening Explorer windows (by @flyingdog1310)
10.49
DO NOT MANUALLY RUN UPDATE FILES DOWNLOADED FROM HERE, ALWAYS USE BUILT-IN UPDATE SYSTEM TO UPDATE PLAYNITE INSTEAD
Fixed:
- Image descriptions are not displayed on image selection dialog
- Data backup failing sometimes when backup output is in cloud synced folder
- Updated game controller input dependency
SDK:
- Controller API enabled in Desktop mode and other controller API improvements
10.48
DO NOT MANUALLY RUN UPDATE FILES DOWNLOADED FROM HERE, ALWAYS USE BUILT-IN UPDATE SYSTEM TO UPDATE PLAYNITE INSTEAD
Fixed:
- Google Images displaying duplicate entries
- Better error handling for cloud based file system failures
10.47
DO NOT MANUALLY RUN UPDATE FILES DOWNLOADED FROM HERE, ALWAYS USE BUILT-IN UPDATE SYSTEM TO UPDATE PLAYNITE INSTEAD
New:
- Automatically auto-fill sorting name when saving game edit window (by @Jeshibu)
- Ability to install or re-install specific addon version
Fixed:
- Playnite potentially not starting properly when some other apps on the system are running
- Start on system boot option not working in some cases
- Updated image handling component
- Updated web view component
- Various crashes
10.46
Fixed:
- Crash handling not detecting extension crashes correctly