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Added license info.

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1 parent 0f9bb2f commit 0b02252a91f21074ea0f0bc213e9830fc6eb856b @JoshClose committed Sep 24, 2011
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@@ -0,0 +1,15 @@
+Microsoft Public License (Ms-PL)
+
+This license governs use of the accompanying software. If you use the software, you accept this license. If you do not accept the license, do not use the software.
+
+ 1. Definitions
+ The terms "reproduce," "reproduction," "derivative works," and "distribution" have the same meaning here as under U.S. copyright law. A "contribution" is the original software, or any additions or changes to the software. A "contributor" is any person that distributes its contribution under this license. "Licensed patents" are a contributor's patent claims that read directly on its contribution.
+ 2. Grant of Rights
+ (A) Copyright Grant- Subject to the terms of this license, including the license conditions and limitations in section 3, each contributor grants you a non-exclusive, worldwide, royalty-free copyright license to reproduce its contribution, prepare derivative works of its contribution, and distribute its contribution or any derivative works that you create.
+ (B) Patent Grant- Subject to the terms of this license, including the license conditions and limitations in section 3, each contributor grants you a non-exclusive, worldwide, royalty-free license under its licensed patents to make, have made, use, sell, offer for sale, import, and/or otherwise dispose of its contribution in the software or derivative works of the contribution in the software.
+ 3. Conditions and Limitations
+ (A) No Trademark License- This license does not grant you rights to use any contributors' name, logo, or trademarks.
+ (B) If you bring a patent claim against any contributor over patents that you claim are infringed by the software, your patent license from such contributor to the software ends automatically.
+ (C) If you distribute any portion of the software, you must retain all copyright, patent, trademark, and attribution notices that are present in the software.
+ (D) If you distribute any portion of the software in source code form, you may do so only under this license by including a complete copy of this license with your distribution. If you distribute any portion of the software in compiled or object code form, you may only do so under a license that complies with this license.
+ (E) The software is licensed "as-is." You bear the risk of using it. The contributors give no express warranties, guarantees, or conditions. You may have additional consumer rights under your local laws which this license cannot change. To the extent permitted under your local laws, the contributors exclude the implied warranties of merchantability, fitness for a particular purpose and non-infringement.
@@ -1,17 +1,23 @@
-using System.Reflection;
+#region License
+// Copyright 2011 Josh Close
+// This file is a part of CS.Windows.Controls and is licensed under the MS-PL
+// See LICENSE.txt for details or visit http://www.opensource.org/licenses/ms-pl.html
+// https://github.com/JoshClose/Windows.Controls
+#endregion
+using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Resources;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
-[assembly: AssemblyTitle( "CS.Windows.Controls.WP7" )]
-[assembly: AssemblyDescription( "" )]
+[assembly: AssemblyTitle( "CS.Windows.Controls" )]
+[assembly: AssemblyDescription( "Controls for Windows Phone" )]
[assembly: AssemblyConfiguration( "" )]
-[assembly: AssemblyCompany( "Microsoft" )]
-[assembly: AssemblyProduct( "CS.Windows.Controls.WP7" )]
-[assembly: AssemblyCopyright( "Copyright © Microsoft 2011" )]
+[assembly: AssemblyCompany( "" )]
+[assembly: AssemblyProduct( "CS.Windows.Controls" )]
+[assembly: AssemblyCopyright( "Copyright © Josh Close 2011" )]
[assembly: AssemblyTrademark( "" )]
[assembly: AssemblyCulture( "" )]
@@ -32,6 +38,6 @@
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
-[assembly: AssemblyVersion( "1.0.0.0" )]
-[assembly: AssemblyFileVersion( "1.0.0.0" )]
+[assembly: AssemblyVersion( "0.1.0.*" )]
+
[assembly: NeutralResourcesLanguageAttribute( "en-US" )]
@@ -1,4 +1,10 @@
-<ResourceDictionary
+<!--
+Copyright 2011 Josh Close
+This file is a part of CS.Windows.Controls and is licensed under the MS-PL
+See LICENSE.txt for details or visit http://www.opensource.org/licenses/ms-pl.html
+https://github.com/JoshClose/Windows.Controls
+-->
+<ResourceDictionary
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:sys="clr-namespace:System;assembly=mscorlib"
@@ -1,4 +1,10 @@
-<ResourceDictionary
+<!--
+Copyright 2011 Josh Close
+This file is a part of CS.Windows.Controls and is licensed under the MS-PL
+See LICENSE.txt for details or visit http://www.opensource.org/licenses/ms-pl.html
+https://github.com/JoshClose/Windows.Controls
+-->
+<ResourceDictionary
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:sys="clr-namespace:System;assembly=mscorlib"
@@ -1,4 +1,10 @@
-<ResourceDictionary
+<!--
+Copyright 2011 Josh Close
+This file is a part of CS.Windows.Controls and is licensed under the MS-PL
+See LICENSE.txt for details or visit http://www.opensource.org/licenses/ms-pl.html
+https://github.com/JoshClose/Windows.Controls
+-->
+<ResourceDictionary
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:sys="clr-namespace:System;assembly=mscorlib"
@@ -1,4 +1,10 @@
-using System;
+#region License
+// Copyright 2011 Josh Close
+// This file is a part of CS.Windows.Controls and is licensed under the MS-PL
+// See LICENSE.txt for details or visit http://www.opensource.org/licenses/ms-pl.html
+// https://github.com/JoshClose/Windows.Controls
+#endregion
+using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
@@ -1,4 +1,10 @@
-using System;
+#region License
+// Copyright 2011 Josh Close
+// This file is a part of CS.Windows.Controls and is licensed under the MS-PL
+// See LICENSE.txt for details or visit http://www.opensource.org/licenses/ms-pl.html
+// https://github.com/JoshClose/Windows.Controls
+#endregion
+using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
@@ -1,4 +1,10 @@
-using System;
+#region License
+// Copyright 2011 Josh Close
+// This file is a part of CS.Windows.Controls and is licensed under the MS-PL
+// See LICENSE.txt for details or visit http://www.opensource.org/licenses/ms-pl.html
+// https://github.com/JoshClose/Windows.Controls
+#endregion
+using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
@@ -1,4 +1,10 @@
-using System;
+#region License
+// Copyright 2011 Josh Close
+// This file is a part of CS.Windows.Controls and is licensed under the MS-PL
+// See LICENSE.txt for details or visit http://www.opensource.org/licenses/ms-pl.html
+// https://github.com/JoshClose/Windows.Controls
+#endregion
+using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
@@ -1,4 +1,10 @@
-using System;
+#region License
+// Copyright 2011 Josh Close
+// This file is a part of CS.Windows.Controls and is licensed under the MS-PL
+// See LICENSE.txt for details or visit http://www.opensource.org/licenses/ms-pl.html
+// https://github.com/JoshClose/Windows.Controls
+#endregion
+using System;
using System.ComponentModel;
using System.Net;
using System.Windows;
@@ -1,4 +1,10 @@
-using System.Reflection;
+#region License
+// Copyright 2011 Josh Close
+// This file is a part of CS.Windows.Controls and is licensed under the MS-PL
+// See LICENSE.txt for details or visit http://www.opensource.org/licenses/ms-pl.html
+// https://github.com/JoshClose/Windows.Controls
+#endregion
+using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Resources;

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