Skip to content
master
Switch branches/tags
Go to file
Code

Latest commit

 

Git stats

Files

Permalink
Failed to load latest commit information.
Type
Name
Latest commit message
Commit time
 
 
src
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

README.md

GLFW.jl Travis Build Status AppVeyor Build status

Julia interface to GLFW 3, a multi-platform library for creating windows with OpenGL or OpenGL ES contexts and receiving many kinds of input. GLFW has native support for Windows, OS X and many Unix-like systems using the X Window System, such as Linux and FreeBSD.

Example

using GLFW

# Create a window and its OpenGL context
window = GLFW.CreateWindow(640, 480, "GLFW.jl")

# Make the window's context current
GLFW.MakeContextCurrent(window)

# Loop until the user closes the window
while !GLFW.WindowShouldClose(window)

	# Render here

	# Swap front and back buffers
	GLFW.SwapBuffers(window)

	# Poll for and process events
	GLFW.PollEvents()
end

GLFW.DestroyWindow(window)

Interface

Read the GLFW documentation for detailed instructions on how to use the library. The Julia interface is almost identical to the underlying C interface, with a few notable differences:

  • Clipboard (glfwGetClipboard, glfwSetClipboard) and time (glfwGetTime, glfwSetTime) functions have been omitted because Julia's standard library already supports similar functionality.
  • glfwInit and glfwTerminate are called automatically using the __init__ and atexit functions. While it is okay to still call them explicitly, it is redundant and not required.

Footnotes

  • Special thanks to @afterwise for writing an early implementation of GLFW 3 support.

About

Julia interface to GLFW, a multi-platform library for creating windows with OpenGL contexts and managing input and events.

Topics

Resources

License

Packages

No packages published

Languages