Skip to content
WebGL backend for Makie
Julia GLSL
Branch: master
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Type Name Latest commit message Commit time
Failed to load latest commit information.
assets fixes Jul 22, 2019
docs Files generated by PkgTemplates Apr 18, 2019
src fixes Jul 22, 2019
test fix surface Jul 8, 2019
.appveyor.yml Files generated by PkgTemplates Apr 18, 2019
.gitignore better debug shader Jul 9, 2019
.travis.yml Update .travis.yml Jul 12, 2019
LICENSE Files generated by PkgTemplates Apr 18, 2019
Project.toml update deps + make texture atlas backwards compat Jul 21, 2019 Update WGLMakie install instructions since ShaderAbs is registered Jul 22, 2019


Stable Dev Build Status Build Status Codecov

WGLMakie is a WebGL backend for the Makie.jl plotting package, implemented using Three.js.


using Pkg
pkg"up; add GeometryBasics#master Tables Observables AbstractPlotting#sd-webgl GeometryTypes JSCall#master StaticArrays WebIO#sd-httpheader RDatasets DataFrames StatsMakie MakieGallery#master"

Teardown (if you want to uninstall)

using Pkg
pkg"rm WGLMakie; free GeometryBasics AbstractPlotting WebIO JSCall MakieGallery"

Warning - this package is in development and may break often.


Still to come, but it will use the AbstractPlotting standard interface:

using AbstractPlotting, WGLMakie

AbstractPlotting.current_backend[] = WGLMakie.WGLBackend()
You can’t perform that action at this time.