JulianSchoenbaechler
released this
Compatible with Unity 5.5 or higher (Support for Unity 5.3 untested but may work as well).
- UnityPackage of the Volplane framework v1.0.9
- UnityPackage of the Volplane framework v1.0.9 with additional example scenes
Changelog
- Bugfix: unresponsive controllers when skipping ads. (#44)
- Small code cleanup.
Assets
4
JulianSchoenbaechler
released this
Compatible with Unity 5.5 or higher (Support for Unity 5.3 untested but may work as well).
- UnityPackage of the Volplane framework v1.0.8
- UnityPackage of the Volplane framework v1.0.8 with additional example scenes
Changelog
Assets
4
JulianSchoenbaechler
released this
Compatible with Unity 5.5 or higher (Support for Unity 5.3 untested but may work as well).
- UnityPackage of the Volplane framework v1.0.7
- UnityPackage of the Volplane framework v1.0.7 with additional example scenes
Changelog
- WebGL memory optimizations in JSON data handling and intelligent buffering.
- Fixed critical WebGL memory leak in the controller input handling.
Assets
4
JulianSchoenbaechler
released this
Compatible with Unity 5.5 or higher (Support for Unity 5.3 untested but may work as well).
- UnityPackage of the Volplane framework v1.0.6
- UnityPackage of the Volplane framework v1.0.6 with additional example scenes
Changelog
- Some formatting changes in the WebGL build HMTL template.
- Added support for full-screen loading image in HTML template.
Assets
4
JulianSchoenbaechler
released this
Compatible with Unity 5.5 or higher (Support for Unity 5.3 untested but may work as well).
- UnityPackage of the Volplane framework v1.0.5
- UnityPackage of the Volplane framework v1.0.5 with additional example scenes
Changelog
VolplaneBehaviour
will now initialize itself. Stable event binding and less overhead.- Prevent 'VolplaneAgent' from throwing NullReferenceExceptions when accessing the player list. (#31)
- Better method of gathering local IPv4 address(es) by inspecting the network interfaces of the machine. (#30)
Important Notes
In this new version of the framework, some changes to the VolplaneBehaviour
class have been made. You can use and inherit from VolplaneBehaviour
as before, but the Unity calls OnEnable() and OnDisable() are now used by the base. Other than every other Unity call (like Awake(), Start(), Update(), etc), these two have to be overridden from the VolplaneBehaviour
-parent if used:
protected override void OnEnable()
{
// You must call the parent method!
base.OnEnable();
// Your code...
Debug.Log("Hello World!");
}
Assets
4
JulianSchoenbaechler
released this
Compatible with Unity 5.5 or higher (Support for Unity 5.3 untested but may work as well).
- UnityPackage of the Volplane framework v1.0.4
- UnityPackage of the Volplane framework v1.0.4 with additional example scenes
Changelog
- Hotfix in
VolplaneController
s singleton handling. Unity scene load resulted in a crash in the final WebGL build. (#27)
Important Notes
As of version v1.0.3, Volplane introduces a fundamental core change that determines how the framework communicates with the AirConsole API. However, there are no conflicts updating an older Volplane version to v1.0.3/v1.0.4 and the usage stays the same. Nothing changes for using the library except from saving and loading persistent data from the AirConsole servers.
Please have a look into the Volplane documentation referring UserData: VolplaneBehaviour.SaveUserData(), VPlayer.SaveUserData() and VPlayer.UserData for detailed information about those changes.
JulianSchoenbaechler
released this
Compatible with Unity 5.5 or higher (Support for Unity 5.3 untested but may work as well).
- UnityPackage of the Volplane framework v1.0.3
- UnityPackage of the Volplane framework v1.0.3 with additional example scenes
Changelog
- Volplane will inform browser scripting runtime how the gameobject for communication is named. (#22)
- Fixing of multiple potential browser heap memory leaks in WebGL. (#24)
- New AirConsole API communication interface based on Newtonsofts 'JSON.NET' framework. (also #24)
- Fixed a bug which calculated invalid input data from joystick and d-pad elements.
- Fixed a bug that caused Volplane to crash when switching Unity scenes. (#27)
- Updated relative joystick implementation from official airconsole-controls repository which is now bugfree. Removed own hotfix.
- Some game related bugfixes for the Pong example scene.
- Controller Editor: Removed possibility to edit elements that are nonexistent.
- Controller Editor: Fixed relative joystick in-editor representation to match exported.
Important Notes
With this update, Volplane introduces a fundamental core change that determines how the framework communicates with the AirConsole API. However, there are no conflicts updating an older Volplane version to v1.0.3 and the usage stays the same. Nothing changes for using the library except from saving and loading persistent data from the AirConsole servers.
Please have a look into the Volplane documentation referring UserData: VolplaneBehaviour.SaveUserData(), VPlayer.SaveUserData() and VPlayer.UserData for detailed information about those changes.
JulianSchoenbaechler
released this
Compatible with Unity 5.3 or higher.
- UnityPackage of the Volplane framework v1.0.2
- UnityPackage of the Volplane framework v1.0.2 with additional example scenes
Changelog
- Adding method GetInput() in VInput for accessing swipe field and touch area inputs (#20)
- Iterate through inputs by accessing the keys in the dictionary (#11)
- Added wrapper for SaveUserData() method (#19)
- Removed unnecessary name parameter for motion input events (#17)
- Controller editor - Better popup view for iframes. Can now also display previews in portrait mode (#15)
Assets
4
JulianSchoenbaechler
released this
Fixed various bugs from the first stable version of the Volplane framework.
Compatible with Unity 5.3 or higher.
- UnityPackage of the Volplane framework v1.0.1
- UnityPackage of the Volplane framework v1.0.1 with additional example scenes
Assets
4
This is the first stable version of the Volplane framework.
Compatible with Unity 5.3 or higher.
- UnityPackage of the Volplane framework v1.0.0
- UnityPackage of the Volplane framework v1.0.0 with additional example scenes