ArchiSteamFarm V5.2.3.2
Pre-releaseNotice
Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features or rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given. Check out ASF release cycle if you'd like to learn more.
Changelog
Changes since V5.2.2.5:
- Removed
Statisticsglobal config property. AddedRemoteCommunicationbot config property in its place that allows switching communication with Steam group and ASF STM listing on per-bot basis. Existing users ofStatistics: falsewill be automatically migrated toRemoteConnection: 0. If you've disabled automatic config migration through cmd-line switch, you'll need to migrate yourself, as obsolete property will be removed in the next release cycle (@JustArchi). - Directly connected with the above, we've added new remote communication wiki section in place of old statistics section, where users can now learn about third-party remote communication included in ASF. We recommend to give it a read if privacy subject is important for you (@JustArchi).
- Added additional delay logic to
GamesPlayedWhileIdleif the session was previously forcefully disconnected due to starting a game (@JustArchi). MatchActivelysetting ofTradingPreferencesno longer requiresSteamTradeMatcherto be enabled as well. It's now possible to match cards passively (SteamTradeMatcher), actively (MatchActively), or both. Previously standalone active matching was not possible (@JustArchi).- Latest ASF-ui with new features, improvements and bugfixes (@MrBurrBurr).
- Updated localization provided by our community (@JustArchi-ArchiBot).
- Usual amount of other core improvements, optimizations and bugfixes (@JustArchi).
- [Deprecation] Features deprecated in the previous release cycle have been removed (@JustArchi).
Support
ASF is available for free, this release was made possible thanks to the people that decided to support the project. If you're grateful for what we're doing, please consider a donation. Developing ASF requires massive amount of time and knowledge, especially when it comes to Steam (and its problems). Even $1 is highly appreciated and shows that you care. Thank you!