From 76503688ec8ffbd7de0414b989043388574cf9d3 Mon Sep 17 00:00:00 2001 From: TheFakeMateo Date: Sun, 3 Jan 2016 14:12:07 -0600 Subject: [PATCH] Hopefully prevent looking the wrong way on trainers --- home.asm | 3 +++ 1 file changed, 3 insertions(+) diff --git a/home.asm b/home.asm index b3c552d8d..fe4687d2e 100755 --- a/home.asm +++ b/home.asm @@ -2359,8 +2359,11 @@ DisplayEnemyTrainerTextAndStartBattle:: ; 324c (0:324c) ld a, [wd730] and $1 ret nz ; return if the enemy trainer hasn't finished walking to the player's sprite + ld a, $FF ld [wJoyIgnore], a callba FaceEnemyTrainer + xor a + ld [wJoyIgnore], a ld a, [wSpriteIndex] ld [hSpriteIndexOrTextID], a call DisplayTextID