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Mobile.cs cleanup and fix for status bar updating issues.

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Ravenwolfe committed Mar 14, 2015
1 parent d6120f5 commit eefde2ce15bde2ba5d7b8bc02030f4ba07060ea3
@@ -30,7 +30,7 @@ public static void Configure()
}

Mobile.ActionDelay = 1000;
Mobile.AOSStatusHandler = AOS.GetStatus;
Mobile.AosStatusHandler = AOS.GetStatus;
}
}
}
@@ -14,7 +14,7 @@ public static void Initialize()
{
Mobile.FwdMaxSteps = MaxSteps;
Mobile.FwdEnabled = Enabled;
Mobile.FwdUOTDOverride = UOTDOverride;
Mobile.FwdUotdOverride = UOTDOverride;
Mobile.FwdAccessOverride = AccessOverride;

if (Enabled)
@@ -53,7 +53,7 @@ public Barracoon()
HairItemID = 0x203B; // Short Hair
HairHue = 0x94;

m_SpecialSlayerMechanics = true;
_SpecialSlayerMechanics = true;
}

public Barracoon(Serial serial)
@@ -195,8 +195,8 @@ public void Polymorph(Mobile m)
m.BodyMod = 42;
m.HueMod = 0;
if (m == this) {
m_SlayerVulnerabilities.Add("Vermin");
m_SlayerVulnerabilities.Add("Repond");
_SlayerVulnerabilities.Add("Vermin");
_SlayerVulnerabilities.Add("Repond");
}

new ExpirePolymorphTimer(m).Start();
@@ -316,7 +316,7 @@ public override void Deserialize(GenericReader reader)

int version = reader.ReadInt();

m_SlayerVulnerabilities.Clear();
_SlayerVulnerabilities.Clear();
}

private class ExpirePolymorphTimer : Timer
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