This repository has been archived by the owner on Nov 4, 2024. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 0
Gameboy LinkUp serial cable networking project
JustinLloyd/Gameboy-LinkUp
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
* Welcome Thanks for downloading Gameboy LinkUp Visit https://bitbucket.org/JustinLloyd/gameboy-linkup/overview for more information and to download the latest version. * License DO WHATEVER PUBLIC LICENSE* TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION 0. You can do whatever you want to with the work. 1. You cannot stop anybody from doing whatever they want to with the work. 2. You cannot revoke anybody elses DO WHATEVER PUBLIC LICENSE in the work. This program is free software. It comes without any warranty, to the extent permitted by applicable law. You can redistribute it and/or modify it under the terms of the DO WHATEVER PUBLIC LICENSE Software originally created by Justin Lloyd @ http://otakunozoku.com/ * About This is a Gameboy and Gameboy Color client/server module for two player head- to-head games via a serial connection. First version as I recall was written around 1993 or 1994 and then later updated in 1999. Someone might find this useful somewhere in the world. * Pre-requisites 1. RGBASM 2. Two Nintendo Gameboys and a serial link-up cable or an emulator that supports that feature. * Using Gameboy LinkUp 1. You're on your own - read the code, fiddle around a bit. * Support Absolutely none provided. Software originally created by Justin Lloyd, October 1996-ish and distributed via the DO WHATEVER PUBLIC LICENSE in 2012.
About
Gameboy LinkUp serial cable networking project
Resources
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published