Join GitHub today
GitHub is home to over 28 million developers working together to host and review code, manage projects, and build software together.Sign up
RGBDS Game Development System http://www.otakunozoku.com
Fetching latest commit…
Cannot retrieve the latest commit at this time.
|Type||Name||Latest commit message||Commit time|
|Failed to load latest commit information.|
* Welcome Thanks for downloading RGBDS Gameboy Development System Visit https://bitbucket.org/JustinLloyd/rgbds-gameboy-development-system/overview for more information and to download the latest version. * License DO WHATEVER PUBLIC LICENSE* TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION 0. You can do whatever you want to with the work. 1. You cannot stop anybody from doing whatever they want to with the work. 2. You cannot revoke anybody elses DO WHATEVER PUBLIC LICENSE in the work. This program is free software. It comes without any warranty, to the extent permitted by applicable law. You can redistribute it and/or modify it under the terms of the DO WHATEVER PUBLIC LICENSE Software originally created by Justin Lloyd @ http://otakunozoku.com/ * About An assembler, linker and ROM fixer to be used for Nintendo Gameboy and Sega Gamegear game development. The files are in C for DOS and Windows and were written around the mid-1990's. The tools were the mainstay of the Gamegear and Gameboy development world at the time of their creation, being used worldwide to create hundreds upon hundreds of professional video games for the Nintendo and Sega platforms. * Pre-requisites 1. C compiler (GNU or MSVC should work) * Using RGBDS 1. You're on your own though some information can be found at http://otakunozoku.com/RGBDSdocs/index.htm * Support Absolutely none provided. Software originally created by Justin Lloyd, October 1996-ish and distributed via the DO WHATEVER PUBLIC LICENSE in 2012.