Closed
Description
In order to deal with a number of reports I received with respect to non-functional 2.5d views, I ported the view to GLSL 1.20 and removed the geometry shader. It should be compatible with OpenGL 3.0 now.
I have some hope this fixes the issue on MacOS.
The code is in the d25view-fixing
branch (https://github.com/KLayout/klayout/tree/d25view-fixing).
It could use some memory optimization, but first I would like to have some feedback.
If you want to help, please give it a try and let me know if your 2.5d problem is fixed.
Thanks and best regards,
Matthias