Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Feature Request: Cell Origin Coordinates at (0,0) #271

Closed
demisjohn opened this issue May 31, 2019 · 12 comments
Closed

Feature Request: Cell Origin Coordinates at (0,0) #271

demisjohn opened this issue May 31, 2019 · 12 comments

Comments

@demisjohn
Copy link

One of the most tedious things I find myself doing in KLayout is trying to center an instantiated cell at coordinates (0,0) or some well-known offset from there. (ASML steppers always reference the centers of images/cells/patterns.)

Some KLayout functions that make this tedious:

  • Selection > Make Cell: Converts selected objects to a new cell, but with the Cell's internal origin & instantiation point set at the bottom-left of the cell (which is arbitrary based on the object extents in the selection - not really a useful design coordinate!). I then have to move all objects inside the cell by half the cell's dimensions and then move the cell instantiation point. Sometimes this is extremely complicated when the cell/objects are not symmetrically placed about the origin of the main layout!
    • If "Make cell" maintained the origin of the original layout as the new instance's origin, this would be extremely valuable and more intuitive (for me at least). It could pop up an options window to ask what the instance origin should be.
    • The drawback is that the origin might be outside the extent of objects - so does the bounding box for the cell extend all the way to include the origin, or just allow the + to lie outside the bounding box? I think the latter.
  • No visual marker of the current viewport's Origin. Have to estimate by moving mouse around and looking at the coordinates. Or I draw a dummy shape centered at (0,0).
    • If looking into a cell heirarchy, it should update the origin location marker, since a cell's origin is not the same as the top-level origin.
  • Can't snap to origin. Minor effect on the above problem.

Thanks!

@lukasc-ubc
Copy link

lukasc-ubc commented May 31, 2019 via email

@ejprinz
Copy link

ejprinz commented May 31, 2019 via email

@demisjohn demisjohn changed the title Feature Request: Feature Request: Cell Origin Coordinates at (0,0) May 31, 2019
@demisjohn
Copy link
Author

demisjohn commented Jun 5, 2019

@ejprinz : (Not sure if you're saying that fixing this is non-trivial, or if the problem itself is non-trivial and is worth solving.)
Aren't instantiations already handled any time one makes a change to a cell that has instantiations? I am mostly looking at the Make Cell function, but presumably there are other functions that could automatically inherit the previous origin as well. I haven't run into these myself yet.

This is highly nontrivial, because after centering the content in an existing cell, all references to that cell in the layout have to be adjusted to get the same top level outcome. If this cell has been rotated or magnified, then the transformation in each reference has to be adjusted. If you only need this for "make cell" then it is easier because no references exist yet. Best regards, Erwin

@lukasc-ubc : Please post here if there are other functions that cause students to encounter this difficulty (w/r/to cell+global origins & instantiation points).
Similar to you, I'm running into this when I work with relatively new graduate students (also some companies) who submit jobs to us but don't actually run lithography themselves, so they don't know how important a cell/design's origin is to the manufacture of a reticle.

@klayoutmatthias
Copy link
Collaborator

@demisjohn Have you looked into "Adjust Origin"? Select the cell in the cell tree and use "Edit/Cell/Adjust Origin" and select where you want to have the new center. This feature also allows adjusting the instances of the cell (on by default). The bounding box can be based on visible layers or on all layers.

@klayoutmatthias
Copy link
Collaborator

klayoutmatthias commented Jun 5, 2019

One more thing: to see the origin, use File/Setup, Display/Background page and chose a style for the axes which not "invisible".

image

@ejprinz
Copy link

ejprinz commented Jun 5, 2019

@demisjohn:
I thought the issue being discussed is to center the contents of a cell with a Python script, rather than in the GUI. I am familiar with the KLayout GUI option, where you can select some content and center it. However, if you do this inside a cell, that cell changes and so if this cell is instantiated elsewhere it won't fit anymore the same way.
I wrote a Python script to center every cell in a layout, and my point is that it can be done, but one has to iterate through all instances of that cell and do the necessary transformations in each instance so things fit again after centering.

@demisjohn
Copy link
Author

@klayoutmatthias
Thanks for pointing out these two functions.

The Adjust Origin command does not solve the Cell Instantiation problem, for two reasons:

  1. it only has options for adjusting relative to the cell's Bounding Box - which again is not a useful design coordinate, as it is dependent on the arbitrary extents of objects inside the cell. (I could put a dummy object inside the cell which is centered at (0,0) and symmetric (eg. a square/rectangle) as a workaround, similar effort as my current workarounds.)
  2. I have to go into the cell (make it the Top Cell), which means I can't see the original origin any more from before I used Make Cell.
    (On a side note, I notice the Window that pops up upon Adjust Origin is actually called "Align Cell".)

Since Adjust Origin adjust the origin of the current viewport (effectively like doing a Move on all objects), as opposed to Adjusting the origin/instantiation point of a Cell Instance, I still think a new option for Make Cell would be the right place to address this.

The Axis options in Background does show the viewport's origin which is very helpful, thanks! Now if only I could mouse-snap to the origin... but that is for another thread.

@demisjohn
Copy link
Author

demisjohn commented Jun 13, 2019

Alternatively, this could also be a new function such as Selection > Adjust Origin (for selected cell instances)

@klayoutmatthias
Copy link
Collaborator

Here is a proposal:

For adjusting the origin to the center:
image

For leaving the origin at the original position:
image

Matthias

@demisjohn
Copy link
Author

I like it.
Only suggestion is to make it explicit what will happen if the box is unchecked, eg. radio button instead. But that is an aesthetic decision for you, if you did only what you propose here I would be very happy!

Like this:
59641760-ef5a3600-9162-11e9-938e-150f32af3e2d

@demisjohn
Copy link
Author

I see that you're reusing the existing Move origin dialog box, so the radio button is additional work that doesn't currently exist. So this is fine as-is, thanks!

klayoutmatthias added a commit that referenced this issue Jun 18, 2019
Fixed #271 (proposal, more choices for the cell origin on 'make cell')
@demisjohn
Copy link
Author

Just tried this new version, it works very well. Nice work, and thank you!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

4 participants