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Changelog:

  • Update for KSP 1.6.x/1.7.x
  • Fix possible docking issue
  • Add part tags

Required Dependencies below:

Assets 3

@raidernick raidernick released this Sep 12, 2018 · 3 commits to master since this release

Changelog:

  • Update for KSP 1.4.X

Required Dependencies below:

Assets 3

@raidernick raidernick released this Jul 23, 2017 · 5 commits to master since this release

Changelog:

  • Update for KSP 1.2.2/1.3.x release
  • Remove dependencies which are now stored in a different file. Dropbox links are available in forum OP or readme here.

Required Dependencies below:

Assets 3
Jun 19, 2017

v1.8

ksp 1.3 update

@raidernick raidernick released this Jan 22, 2017 · 10 commits to master since this release

Changelog:

  • Update for KSP 1.2.2 release
Assets 3

@raidernick raidernick released this Oct 13, 2016 · 12 commits to master since this release

Changelog:

  • Update for KSP 1.2 release
  • Remove old dependencies, now only needs BahaSP
  • Add craft files back/updated
Assets 3

@raidernick raidernick released this Jul 11, 2016 · 19 commits to master since this release

Changelog:

  • Update firespitter
  • Add compatibility patch for kw saturn v
Assets 3

@raidernick raidernick released this Apr 20, 2016 · 22 commits to master since this release

Changelog:

  • Update for KSP 1.1
  • Updated firespitter included
  • Added CLS support to parts that were missing it
  • Minor changes to configs
Assets 3

@raidernick raidernick released this Feb 18, 2016 · 26 commits to master since this release

Changelog:

  • Fixed skylab docking port, removed old one and put a new one there(old crafts will break)
  • Deleted craft files as they are useless for anyone using the compatibility patches
  • Fixed trs thrust being too high
Assets 3

@raidernick raidernick released this Aug 12, 2015 · 30 commits to master since this release

Changelog:

  • Added new module manager patch system, you no longer need to choose a patch to use, the right one will automatically activate depending on which mod you have installed. They activate in this order if you have more than one the supported mods installed FASA>OLDD>DECQ, with DECQ overwriting both previous patches.
Assets 3
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