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"Untitled" Project X - Technical Fixes and Enhancements for Final Fantasy X | X-2 HD Remaster
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UnX Removed useless file Jan 7, 2018
AUTHORS Update AUTHORS May 14, 2016
LICENSE Initial commit May 13, 2016 Fix-up description of the injector DLL; repository moved Nov 26, 2016
UnX.sln Let MSVC initialize itself rather than trying to be all fancy... Jan 5, 2017
_config.yml Set theme jekyll-theme-hacker Dec 27, 2016
installer.dll Improved configuration update behavior Oct 8, 2016
unx.cppcheck Is GitHub working? Oct 30, 2017
version.ini Ugh... need sleep (InstallPackage++) Jan 7, 2018

"Untitled" Project X

Technical Fixes and Enhancements for Final Fantasy X | X-2 HD Remaster

Originally envisioned as a quick-fix solution for a few technical problems in the otherwise excellent PC port of Final Fantasy X | X-2 HD Remaster, this mod aims to customize some of the game's internal working systems such as cutscene skipping, UI and language selection. The "fix" part of the mod should still be very minimal, but there is still room to polish off many aspects of gameplay.

This mod is derived partially from work done on language selection by the Steam community; refer to AUTHORS. If you find your name in there (Steam username) and would like to be credited differently, please let me know on Steam.

   If you would like to donate for my work, I have a Pledgie campaign setup for this project.

      Click here to lend your support to: "Untitled" Project X and make a donation at !

NOTE: The code in this repository pertains only to unx.dll.

The source code for the dxgi.dll is in my Special K repository. Compiling and distributing that project is complicated and I have not had time to simplify the process. If you wish to contribute to this project, you will have to contact me on Steam and I can walk you through getting that all done. It seems unlikely that anyone would need to work on that part of the project to contribute, it only handles non-game specific render stuff.

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