2D plateform game based on SDL API.
C++ C
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doc
include
resource
src
LICENSE
README.md
SDL2.dll
SDL2_image.dll
SDL2_mixer.dll
SDL2_ttf.dll
SDL_GameEngine.cbp
SDL_GameEngine.depend
SDL_GameEngine.layout
libFLAC-8.dll
libfreetype-6.dll
libjpeg-9.dll
libmodplug-1.dll
libogg-0.dll
libpng16-16.dll
libtiff-5.dll
libvorbis-0.dll
libvorbisfile-3.dll
libwebp-4.dll
smpeg2.dll
zlib1.dll

README.md

2D Plat-Form (early alpha-preview)

Acually working on a 2D plateform game with SDL 2.0 API. Can be cross-plateform.
The idea is simple and based on what Mario World game is, but this time playing as Browser.

Music and sound effects handle with independant animated sprite.

Infos

IDE used: CodeBlock on Windows
Additionnal SLD libraries: image, ttf and mixer (32 bits)
Command: arrow to move (no gravity yet)

Browser-World