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@gamedevmcgill
  • Montreal
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Pinned

  1. Procedurally generated Minecraft-style terrain using hextiles instead of square tiles.

    C# 5

  2. Procedural Maze Generation in Unity3D

    C#

  3. Delaunay Triangulation visualisation

    Java 1

  4. Local multiplayer game, entry for Ottawa Game Jam 2017

    C#

  5. Implementation of A* pathfinding and Behaviour Trees in Unity

    C# 1

  6. It's a bird, it's a plane, it's Binge! Binge is a TV show suggestion engine. It allows you to rate shows, get suggestions and save them for later.

    JavaScript 1 1

146 contributions in the last year

Aug Sep Oct Nov Dec Jan Feb Mar Apr May Jun Jul Aug Mon Wed Fri

Contribution activity

May - August 2019

Kartoshka has no activity yet for this period.

April 2019

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