Add some keybinding related to variations. Maybe highlight next active variation. #19

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Kashomon opened this Issue Jul 12, 2014 · 5 comments

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Kashomon commented Jul 12, 2014

This would be a super nice feature. However, in order for this to work, we would need some sort if highlighting around which variation is 'active'. Which we should add anyway =)

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Kashomon Jul 12, 2014

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An alternative to up/down could be to press the letter of the variation you want (a,b,c or 1,2,3)

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Kashomon commented Jul 12, 2014

An alternative to up/down could be to press the letter of the variation you want (a,b,c or 1,2,3)

@Kashomon Kashomon added this to the Launch on Go Game Guru milestone Jul 24, 2014

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Kashomon Aug 17, 2014

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I don't think this is necessary for launch. Moving off of the launch list.

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Kashomon commented Aug 17, 2014

I don't think this is necessary for launch. Moving off of the launch list.

@Kashomon Kashomon removed this from the Launch on Go Game Guru milestone Aug 17, 2014

@Kashomon Kashomon changed the title from Bind up/down keys to prev/next variation; Highlight next active variation. to Add some keybinding related to variations. Maybe highlight next active variation. Sep 15, 2014

@Kashomon Kashomon added this to the Backlog milestone Sep 19, 2014

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Kashomon Nov 1, 2014

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Been getting some more comments on this bug. Might be worth addressing

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Kashomon commented Nov 1, 2014

Been getting some more comments on this bug. Might be worth addressing

@Kashomon Kashomon modified the milestones: Near Future, Backlog Nov 1, 2014

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Kashomon Nov 1, 2014

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Added:

, and . map to prev move / next
< and > map to jump-previous / jump-next
[ and ] map to select previous variation / select next variation respectively.

Still not sure how to expose this in the UI.

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Kashomon commented Nov 1, 2014

Added:

, and . map to prev move / next
< and > map to jump-previous / jump-next
[ and ] map to select previous variation / select next variation respectively.

Still not sure how to expose this in the UI.

@Kashomon Kashomon closed this Nov 1, 2014

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Kashomon Nov 1, 2014

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(fixed in 1.0.2)

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Kashomon commented Nov 1, 2014

(fixed in 1.0.2)

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