Entire Project with Kinect and Oculus Fully Integrated
C# JavaScript GLSL HTML
Switch branches/tags
Nothing to show
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Failed to load latest commit information.
Unity
.gitattributes
.gitignore
License.md
README.md

README.md

GravityInfiniteRunnerUnity5

Updated the Game to Use Unity 5

Just download or clone to your desktop. Runs in Unity 5.3.1. You do not need a kinect or oculus to Control the game. The default Controls are.

Q - Shift Left

E - Shift Right

Space - Flip

In the Editor you can specify if the Oculus or Kinect are active in the Inspector for Game Controller.

===

To see the tutorial on how I created the game click here: http://katvharris.azurewebsites.net/blog/infinite-running-with-oculus-and-kinect/