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MOFO Online Based on the works by Shigesato Itoi MOFO Online is a set of framework designed around an online MMORPG based on the concepts and ideas from the Mother series of games. Designed to be highly extendable and portable, this is a 2D MMORPG engine. Generally based around database checks and look ups, and simply sending placement information to the client. Generally only sending information that the client should be able to know. Input will be sent to the Mofo Online Server, and be qualified. Mofo Online will made use of Lua, ImageMagick, POSIX Sockets, SQLite3 and POSIX Threads for most of its abilities being used. Other goals include being rather friendly on network activity and computer resources. I mean, Mother 1 and Mother 2 ran on a system with less than 6MHz of processing power. Mother 3 ran on an underclocked ARM7 sytem. With decent coding techniques there is no reason that this should require any large ammount of resources to run. The actual gameplay itself will not involved any form PKing, and be based on a more cooperative style of gameplay.