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A basic 2D physics engine written in C++ but with C-linkage. Designed primarily for platform games.
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src
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README
kazphysics3.cbp
waf
wscript

README

= README =

Kazphysics3 is a really basic 2D physics engine (currently not working :))

It's designed with the following concepts:

1. World geometry is stationary, and made up of triangles.
2. Anything that moves is instead an object (KP_Object)
3. A KP_Object can be created as a Box, an Ellipse or a Point.


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