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Fix math in kmVec3RotationToDirection #5

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merged 1 commit into from

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@Cloudef

Sorry about that, messed up sin && cos there.
This function is tested.

@Kazade Kazade referenced this pull request from a commit
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@Kazade Kazade merged commit 3b70f76 into from
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Commits on Apr 25, 2012
  1. @Cloudef
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Showing with 2 additions and 2 deletions.
  1. +2 −2 kazmath/vec3.c
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4 kazmath/vec3.c
@@ -350,8 +350,8 @@ kmVec3* kmVec3RotationToDirection(kmVec3* pOut, const kmVec3* pIn, const kmVec3*
const kmScalar yr = kmDegreesToRadians(pIn->y);
const kmScalar zr = kmDegreesToRadians(pIn->z);
const kmScalar cr = cos(xr), sr = sin(xr);
- const kmScalar cp = cos(yr), sp = cos(yr);
- const kmScalar cy = cos(zr), sy = cos(zr);
+ const kmScalar cp = cos(yr), sp = sin(yr);
+ const kmScalar cy = cos(zr), sy = sin(zr);
const kmScalar srsp = sr*sp;
const kmScalar crsp = cr*sp;
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