The OpenAIApi Plugin gives you access to the OpenAI API in Unreal Engine. It is compatible with 4.26, 4.27, 5.0, 5.1, 5.2, and 5.3
This is a community Plugin. No affiliation with OpenAI
The recommended way to install the plugin is to use pre-built binaries.
- Download the Plugin here
- Create a
Plugins
folder under your project folder - Copy the plugin to it, so you have
YourProject/Plugins/OpenAIAPI
See Video
NOTE: This tutorial is out of date. Updating it soon to show how you can use this plugin to:
Generate images at runtime usingDALL·E 2
.
Transcribe speech in any language usingWhisper v2-large
.
Use the chat endpoint to power an NPC withGPT-4
andGPT-3.5-Turbo
.
There are two ways to set the Api Key
-
Assign the Api key directly in blueprints.
-
Set the Api Key as an environment variable
ADVICE: Pay attention to security and encrypt your assets before packaging.
ADVICE: Create the environment variable
OPENAI_API_KEY
and use your Api key as the value.
- This async node sends an HTTP request using your
engine
,prompt
, andsettings
.
NOTE: Async nodes can only be called from a blueprint's
Event Graph
.
- This node allows you to set the
Request body
parameters.
NOTE: The extra parameter
Start Sequence
injects text at the beginning of your prompt.
stream
will be supported soon
- This node is used to access the values included in a
completion
orchoice
This example shows OpenAI's OpenAI's completions endpoint in blueprints. (GPT-3)
This example show you how to use OpenAI's chat endpoint in blueprints. (GPT-4 / GPT-3.5-Turbo)
This example shows you how to generate a 1024x1024 image using DALL·E 2 in blueprints.
This example shows you how to record and transcribe speech using Whisper v2-Large in blueprints.
Windows, Mac, Android