diff --git a/GameData/VenStockRevamp/Part Bin/Data/Engines.cfg b/GameData/VenStockRevamp/Part Bin/Data/Engines.cfg index 287d647..28964c1 100644 --- a/GameData/VenStockRevamp/Part Bin/Data/Engines.cfg +++ b/GameData/VenStockRevamp/Part Bin/Data/Engines.cfg @@ -4065,7 +4065,8 @@ PART { TechRequired = heavyRocketry entryCost = 4200 cost = 600 - category = Engine + TechHidden = True + category = none subcategory = 0 title = #S2ServiceEngine_Part_title // O-80 "Gale" Service Engine manufacturer = #S2ServiceEngine_Part_manufacturer // Reaction Systems Ltd @ Rockomax Conglomerate diff --git a/GameData/VenStockRevamp/Squad/Data/Engines.cfg b/GameData/VenStockRevamp/Squad/Data/Engines.cfg index 952cccd..26d3f76 100644 --- a/GameData/VenStockRevamp/Squad/Data/Engines.cfg +++ b/GameData/VenStockRevamp/Squad/Data/Engines.cfg @@ -200,6 +200,7 @@ !MODULE[ModulePartVariants]{} MODEL{ model = VenStockRevamp/Squad/Parts/Propulsion/RT10 + scale = 1.25, 1.25, 1.25 } @MODULE[ModuleEngines] { @thrustVectorTransformName = thrust @@ -668,7 +669,7 @@ PART } NODES { - node_stack_top = 0.0, 0.51, 0.0, 0.0, 1.0, 0.0, 1 + node_stack_top = 0.0, 0.48, 0.0, 0.0, 1.0, 0.0, 1 } } } @@ -678,7 +679,7 @@ PART ThermalAnim = 48-7SHeat } @Module[ModuleJettison]{ - @jettisonName = fairing + @jettisonName = node_fairing_collider } MODULE{ name = FXModuleLookAtConstraint @@ -1421,10 +1422,34 @@ PART @node_stack_top = 0.0, 1.1947844, 0.0, 0.0, 1.0, 0.0, 2 @MODULE[ModuleGimbal]{ %gimbalResponseSpeed = 6 - } + } !MODULE[FXModuleAnimateThrottle]{} } +@PART[liquidEngine2-2_v2]{ + @author = Ven + !mesh = DELETE + !MODEL,*{} + MODEL{ + model = VenStockRevamp/Squad/Parts/Propulsion/Poodle + position = 0.0, -0.7645644, 0.0 + } + @node_stack_top = 0.0, 0.0704356, 0.0, 0.0, 1.0, 0.0, 2 + @MODULE[ModuleGimbal]{ + @gimbalResponseSpeed = 6 + @gimbalTransformName = Obj_Gimbal + } + @MODULE[ModuleJettison] + { + @jettisonName = fairing + } + !MODULE[FXModuleLookAtConstraint]{} + @MODULE[FXModuleAnimateThrottle] + { + @animationName = overheatService + } +} + @PART[solidBooster1-1]{ !mesh = DELETE !MODEL {} @@ -1644,8 +1669,9 @@ PART MODEL{ model = VenStockRevamp/Squad/Parts/Propulsion/RT5 scale = 1.25, 1.25, 1.25 + position = 0.0, 0.07, 0.0 } - @node_stack_bottom = 0.0, -1.1, 0.0, 0.0, -1.0, 0.0, 1 + @node_stack_bottom = 0.0, -1.03, 0.0, 0.0, -1.0, 0.0, 1 @MODULE[ModuleJettison]{ @jettisonName = fairing } diff --git a/GameData/VenStockRevamp/Squad/Data/Utility.cfg b/GameData/VenStockRevamp/Squad/Data/Utility.cfg index 4eec53d..78d83ac 100644 --- a/GameData/VenStockRevamp/Squad/Data/Utility.cfg +++ b/GameData/VenStockRevamp/Squad/Data/Utility.cfg @@ -792,10 +792,11 @@ PART{ @PART[landingLeg1-2]{ !mesh = DELETE scale = 1 - @rescaleFactor = 1.5 + @rescaleFactor = 1 !MODEL {} MODEL{ model = VenStockRevamp/Squad/Parts/LandingLegs/LT-2 + scale = 1.5, 1.5, 1.5 } @MODULE[ModuleWheelBase]{ @groundHeightOffset = 1.9